/** * Pixelate * by Hernando Barragan. * * Load a QuickTime file and display the video signal * using rectangles as pixels by reading the values stored * in the current video frame pixels array. */ import processing.video.*; int numPixels; int blockSize = 10; Movie myMovie; color myMovieColors[]; void setup() { size(640, 480, P3D); noStroke(); background(0); myMovie = new Movie(this, "station.mov"); myMovie.loop(); numPixels = width / blockSize; myMovieColors = new color[numPixels * numPixels]; } // Read new values from movie void movieEvent(Movie m) { m.read(); m.loadPixels(); for (int j = 0; j < numPixels; j++) { for (int i = 0; i < numPixels; i++) { myMovieColors[j*numPixels + i] = m.get(i, j); } } } // Display values from movie void draw() { for (int j = 0; j < numPixels; j++) { for (int i = 0; i < numPixels; i++) { fill(myMovieColors[j*numPixels + i]); rect(i*blockSize, j*blockSize, blockSize-1, blockSize-1); } } }