topical media & game development

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graphic-processing-site-examples-Libraries-Video--Movie--Pixelate-Pixelate.pde / pde



  
Pixelate by Hernando Barragan. Load a QuickTime file and display the video signal using rectangles as pixels by reading the values stored in the current video frame pixels array.

  
  
  import processing.video.*;
  
  int numPixels;
  int blockSize = 10;
  Movie myMovie;
  color myMovieColors[];
  
  void setup() {
    size(640, 480, P3D);
    noStroke();
    background(0);
    myMovie = new Movie(this, "station.mov");
    myMovie.loop();
    numPixels = width / blockSize;
    myMovieColors = new color[numPixels * numPixels];
  }
  
  // Read new values from movie
  void movieEvent(Movie m) {
    m.read();
    m.loadPixels();
    
    for (int j = 0; j < numPixels; j++) {
      for (int i = 0; i < numPixels; i++) {
        myMovieColors[j*numPixels + i] = m.get(i, j);
      }
    }
  }
  
  // Display values from movie
  void draw()  {
    for (int j = 0; j < numPixels; j++) {
      for (int i = 0; i < numPixels; i++) {
        fill(myMovieColors[j*numPixels + i]);
        rect(i*blockSize, j*blockSize, blockSize-1, blockSize-1);
      }
    }
  }
  


(C) Æliens 20/2/2008

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