topical media & game development

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lib-unity-book-09-Animator.js / js



  /* Script Provided by Will Goldstone as part of Unity Game Development Essentials book assets */
  /* Please Do Not Remove this comment - this script is for reference only */
  var startPosition : float = -1.0;
  var endPosition : float = 0.5;
  var speed : float = 1.0;
  private var StartTime : float;
  
  function Start(){
          StartTime = Time.time;
  }
  
  function Update () {
          
          transform.position.x = Mathf.Lerp(startPosition, endPosition, (Time.time-StartTime)*speed);
          
  }


(C) Æliens 04/09/2009

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