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multimedia @ VU
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development phase(s)

The clip and interactive video application should be developed in parallel, more or less according to the following phases:

phase(s)


  1. determine concept(s) -- message, perspective and contents
  2. scenario(s) -- storyboard, with scenes and transitions
  3. story or interaction graph(s) -- for interactive video application
  4. asset(s) -- selection of images, clips and audio
  5. mini game(s) -- (optional) extension of story graph(s)
  6. technical realisation -- elaboration of scenes and (visual) effects
  7. final production -- (web) deployment, and packaging (zip)
  8. justification -- description, with explanation of design choices
Obviously, designing and developing a complex application may in practice be difficult to organise following strict sequential phases. Nevertheless, it recommended to keep these phases as a reference, and produce your deliverable(s) accordingly.
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