The clip and interactive video application should be
developed in parallel, more or less according to the following phases:
phase(s)
determine concept(s) -- message, perspective and contents
scenario(s) -- storyboard, with scenes and transitions
story or interaction graph(s) -- for interactive video application
asset(s) -- selection of images, clips and audio
mini game(s) -- (optional) extension of story graph(s)
technical realisation -- elaboration of scenes and (visual) effects
final production -- (web) deployment, and packaging (zip)
justification -- description, with explanation of design choices
Obviously, designing and developing a complex application
may in practice be difficult to organise following
strict sequential phases.
Nevertheless, it recommended to keep these phases
as a reference, and produce your deliverable(s) accordingly.
[_]readmeroundupregisterparticipant(s)collegepracticumresource(s)_#@!