package { import flash.display.Sprite; [SWF(width=400, height=300, backgroundColor=0x000000)] /** * Simple test to demonstrate use of SoundController to load and play sound. */ public class graphic_flex_image_effects_11_Flex_SoundTest extends Sprite { private var _soundController:graphic_flex_image_effects_11_Flex_SoundController; /** * Constructor. Loads and plays sound specified in path. */ public function graphic_flex_image_effects_11_Flex_SoundTest() { _soundController = new graphic_flex_image_effects_11_Flex_SoundController("graphic-flex-image-effects-11-assets-AlienInTheCaverns.mp3"); } } }