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game-xna-intro-XnaShooterUIProject-Program.cs / cs



  // Project: XnaGraphicEngineVs2005, File: Program.cs
  // Namespace: XnaGraphicEngine, Class: Program
  // Path: C:\code\XnaBook\XnaGraphicEngine, Author: Abi
  // Code lines: 16, Size of file: 298 Bytes
  // Creation date: 21.11.2006 03:56
  // Last modified: 26.11.2006 13:21
  // Generated with Commenter by abi.exDream.com
  
  #region Using directives
  using System;
  using XnaGraphicEngine.Graphics;
  using XnaGraphicEngine.Shaders;
  using XnaGraphicEngine.Sounds;
  using XnaGraphicEngine.GameScreens;
  #endregion
  
  namespace XnaGraphicEngine
  {
  
<summary> Program </summary> static class Program { <summary> The main entry point for the application. </summary> static void Main(string[] args) { // Start the game YourGame.StartGame();

                          // Static unit tests
                          //Texture.TestRenderTexture();
                          //Model.TestRenderModel();
                          //TextureFont.TestRenderFont();
                          //LineManager2D.TestRenderLines();
                          //LineManager3D.TestRenderLines();
                          //YourGame.TestRenderOurNewGraphicEngine();
                          //SimpleShader.TestSimpleShader();
                          //SimpleShader.TestNormalMappingShader();
                          //SimpleShader.TestAsteroidModel();
                          //PreScreenSkyCubeMapping.TestSkyCubeMapping();
                          //PostScreenDarkenBorder.TestPostScreenDarkenBorder();
                          //Sound.TestPlaySounds();
                  } // Main(args)
          } // class Program
  } // namespace XnaGraphicEngine
  


(C) Æliens 20/2/2008

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