init(s)
private function init():void
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
balls = new Array();
for(var i:uint = 0; i < numBalls; i++)
{
var ball:animation_ch15_Ball3D = new animation_ch15_Ball3D(15);
balls.push(ball);
ball.xpos = Math.random() * 200 - 100;
ball.ypos = Math.random() * 200 - 100;
ball.zpos = Math.random() * 200 - 100;
addChild(ball);
}
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
frame(s)
private function onEnterFrame(event:Event):void
{
var angleX:Number = (mouseY - vpY) * .001;
for(var i:uint = 0; i < numBalls; i++)
{
var ball:animation_ch15_Ball3D = balls[i];
rotateX(ball, angleX);
}
sortZ();
}
rotateX
private function rotateX(ball:animation_ch15_Ball3D, angleX:Number):void
{
var cosX:Number = Math.cos(angleX);
var sinX:Number = Math.sin(angleX);
var y1:Number = ball.ypos * cosX - ball.zpos * sinX;
var z1:Number = ball.zpos * cosX + ball.ypos * sinX;
ball.ypos = y1;
ball.zpos = z1;
if(ball.zpos > -fl)
{
var scale:Number = fl / (fl + ball.zpos);
ball.scaleX = ball.scaleY = scale;
ball.x = vpX + ball.xpos * scale;
ball.y = vpY + ball.ypos * scale;
ball.visible = true;
}
else
{
ball.visible = false;
}
}
sortZ
private function sortZ():void
{
balls.sortOn("zpos", Array.DESCENDING | Array.NUMERIC);
for(var i:uint = 0; i < numBalls; i++)
{
var ball:animation_ch15_Ball3D = balls[i];
setChildIndex(ball, i);
}
}
}
}