render
/*----------------------------------------------------------------------
* Scene rendering loop and mouse handler stuff
*---------------------------------------------------------------------*/
var scene = SceneJS.scene("theScene");
var yaw = -30;
var pitch = -30;
var lastX;
var lastY;
var dragging = false;
var texAngle = 0.0;
var texScale = 1.0;
/* For texture animation
*/
var timeLast = (new Date()).getTime();