keyboard(s)
public function onKeyboardEvent(event:KeyboardEvent):void {
switch(event.keyCode) {
case Keyboard.UP :
ball.y -= 10;
break;
case Keyboard.DOWN :
ball.y += 10;
break;
case Keyboard.LEFT :
ball.x -= 10;
break;
case Keyboard.RIGHT :
ball.x += 10;
break;
default:
break;
}
}
}
}