topical media & game development
animation-ch02-EventDemo.ax
animation-ch02-EventDemo.ax
[swf]
[flash]
flex
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
public class @ax-animation-ch02-EventDemo extends Sprite {
private var eventSprite:Sprite;
//private var trace:Function = Logger.info;
public function @ax-animation-ch02-EventDemo() {
init();
}
init(s)
private function init():void {
eventSprite = new Sprite();
addChild(eventSprite);
eventSprite.graphics.beginFill(0xff0000);
eventSprite.graphics.drawCircle(0, 0, 100);
eventSprite.x = stage.stageWidth / 2;
eventSprite.y = stage.stageHeight / 2;
eventSprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
eventSprite.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
}
mouse(s)
private function onMouseDown(event:MouseEvent):void {
trace("mouse down");
}
private function onMouseUp(event:MouseEvent):void {
trace("mouse up");
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.