topical media & game development
animation-ch02-Reparenting2.ax
animation-ch02-Reparenting2.ax
[swf]
[flash]
flex
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
public class @ax-animation-ch02-Reparenting2 extends Sprite {
private var parent1:animation_ch02_ParentBox;
private var parent2:animation_ch02_ParentBox;
private var ball:Sprite;
public function @ax-animation-ch02-Reparenting2() {
init();
}
private function init():void {
parent1 = new animation_ch02_ParentBox();
addChild(parent1);
parent1.x = 60;
parent1.y = 60;
parent2 = new animation_ch02_ParentBox();
addChild(parent2);
parent2.x = 170;
parent2.y = 60;
ball = new Sprite();
parent1.addChild(ball);
ball.graphics.beginFill(0xff0000);
ball.graphics.drawCircle(0, 0, 40);
ball.addEventListener(MouseEvent.CLICK, onBallClick);
}
public function onBallClick(event:MouseEvent):void
{
parent2.addChild(ball);
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.