topical media & game development
animation-ch04-GradientFill.ax
animation-ch04-GradientFill.ax
[swf]
[flash]
flex
package
{
import flash.display.GradientType;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Matrix;
public class @ax-animation-ch04-GradientFill extends Sprite
{
public function @ax-animation-ch04-GradientFill()
{
init();
}
init(s)
private function init():void
{
graphics.lineStyle(1);
var colors:Array = [0xffffff, 0xff0000];
var alphas:Array = [1, 1];
var ratios:Array = [0, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(100, 100, 0, 0, 0);
graphics.beginGradientFill(GradientType.LINEAR, colors, alphas, ratios, matrix);
graphics.drawRect(100, 100, 100, 100);
graphics.endFill();
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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