topical media & game development
game-xna-intro-XnaGraphicEngineChapter6-Program.cs / cs
// Project: XnaGraphicEngineVs2005, File: Program.cs
// Namespace: XnaGraphicEngine, Class: Program
// Path: C:\code\XnaBook\XnaGraphicEngine, Author: Abi
// Code lines: 16, Size of file: 298 Bytes
// Creation date: 21.11.2006 03:56
// Last modified: 26.11.2006 13:21
// Generated with Commenter by abi.exDream.com
#region Using directives
using System;
using XnaGraphicEngine.Graphics;
using XnaGraphicEngine.Shaders;
#endregion
namespace XnaGraphicEngine
{
<summary>
Program
</summary>
static class Program
{
<summary>
The main entry point for the application.
</summary>
static void Main(string[] args)
{
//YourGame.StartGame();
// Unit static tests
//Texture.TestRenderTexture();
//Model.TestRenderModel();
//TextureFont.TestRenderFont();
//LineManager2D.TestRenderLines();
//LineManager3D.TestRenderLines();
//YourGame.TestRenderOurNewGraphicEngine();
SimpleShader.TestSimpleShader();
} // Main(args)
} // class Program
} // namespace XnaGraphicEngine
(C) Æliens
20/2/2008
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