// Project: XnaShooter, File: TextureFont.cs // Namespace: XnaShooter.Graphics, Class: TextureFont // Path: C:\code\XnaShooter\Graphics, Author: Abi // Code lines: 496, Size of file: 14,89 KB // Creation date: 23.09.2006 10:56 // Last modified: 07.10.2006 13:56 // Generated with Commenter by abi.exDream.com #region Using directives using System; using System.Collections.Generic; using System.Text; #endregion namespace XnaShooter.Graphics { /// /// Helper interface to collect all graphic content files we have created /// in BaseGame and allowing to dispose and recreating them there. /// public interface IGraphicContent : IDisposable { /// /// Load the content, dispose it again with Dispose. /// This will be called by BaseGame.LoadGraphicsContent as often /// as the device needs recreation! /// void Load(); } // interface IGraphicContent } // namespace XnaShooter.Graphics