// Project: XnaShooter, File: TextureFont.cs
// Namespace: XnaShooter.Graphics, Class: TextureFont
// Path: C:\code\XnaShooter\Graphics, Author: Abi
// Code lines: 496, Size of file: 14,89 KB
// Creation date: 23.09.2006 10:56
// Last modified: 07.10.2006 13:56
// Generated with Commenter by abi.exDream.com
#region Using directives
using System;
using System.Collections.Generic;
using System.Text;
#endregion
namespace XnaShooter.Graphics
{
///
/// Helper interface to collect all graphic content files we have created
/// in BaseGame and allowing to dispose and recreating them there.
///
public interface IGraphicContent : IDisposable
{
///
/// Load the content, dispose it again with Dispose.
/// This will be called by BaseGame.LoadGraphicsContent as often
/// as the device needs recreation!
///
void Load();
} // interface IGraphicContent
} // namespace XnaShooter.Graphics