topical media & game development
#graphic-flex-image-effects-07-source-aether-effects-common-ChannelEffect.ax
#graphic-flex-image-effects-07-source-aether-effects-common-ChannelEffect.ax
[swf]
[flash]
flex
package aether.effects.common {
import aether.effects.ImageEffect;
import aether.utils.ImageUtil;
import flash.display.BitmapData;
import flash.display.BitmapDataChannel;
import flash.geom.Matrix;
import flash.geom.Point;
public class @ax-graphic-flex-image-effects-07-source-aether-effects-common-ChannelEffect extends ImageEffect {
private var _effect:ImageEffect;
private var _channel:uint;
public function @ax-graphic-flex-image-effects-07-source-aether-effects-common-ChannelEffect(
effect:ImageEffect,
channel:uint,
blendMode:String=null,
alpha:Number=1
) {
init(blendMode, alpha);
_effect = effect;
_channel = channel;
}
override protected function applyEffect(bitmapData:BitmapData):void {
var clone:BitmapData = ImageUtil.getChannelData(bitmapData, _channel);
_effect.apply(clone);
bitmapData.copyChannel(clone, clone.rect, new Point(), _channel, _channel);
}
}
}
(C) Æliens
04/09/2009
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