topical media & game development
graphic-processing-algorithm-Ch10-p269-p269.pde / pde
import processing.net.*; //get the net library
Server MyServer; //define a server
void setup(){
size(300,300);
MyServer = new Server(this, 5200);
}
void draw(){
point(mouseX,mouseY); //draw a point
MyServer.write(mouseX); //send x
MyServer.write(mouseY); //send y
}
(C) Æliens
04/09/2009
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