topical media & game development
graphic-processing-learning-03-example-3-3-example-3-3.pde / pde
// Learning Processing
// Daniel Shiffman
// http://www.learningprocessing.com
// Example 3-3: Zoog as dynamic sketch with variation
void setup() {
size(200,200); // Set the size of the window
smooth();
}
void draw() {
background(255); // Draw a white background
// Set ellipses and rects to CENTER mode
ellipseMode(CENTER);
rectMode(CENTER);
// Draw Zoog's body
stroke(0);
fill(175);
// ZoogÕs body is drawn at the location (mouseX, mouseY).
rect(mouseX,mouseY,20,100);
// Draw Zoog's head
stroke(0);
fill(255);
// ZoogÕs head is drawn above the body at the location (mouseX, mouseY - 30).
ellipse(mouseX,mouseY-30,60,60);
// Draw Zoog's eyes
fill(0);
ellipse(81,70,16,32);
ellipse(119,70,16,32);
// Draw Zoog's legs
stroke(0);
line(90,150,80,160);
line(110,150,120,160);
}
(C) Æliens
20/2/2008
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