// Learning Processing // Daniel Shiffman // http://www.learningprocessing.com // Example 6-10: Zoog with arms int x = 100; int y = 100; int w = 60; int h = 60; int eyeSize = 16; int speed = 1; void setup() { size(200,200); smooth(); } void draw() { // Change the x location of Zoog by speed x = x + speed; // If we've reached an edge, reverse speed (i.e. multiply it by -1) //(Note if speed is a + number, square moves to the right,- to the left) if ((x > width) || (x < 0)) { speed = speed * -1; } background(255); // Draw a white background // Set ellipses and rects to CENTER mode ellipseMode(CENTER); rectMode(CENTER); // Arms are incorporated into Zoog's design with a for loop. for (int i = y + 5; i < y + h; i += 10) { stroke(0); line(x-w/3,i,x + w/3,i); } // Draw Zoog's body stroke(0); fill(175); rect(x,y,w/6,h*2); // Draw Zoog's head fill(255); ellipse(x,y-h/2,w,h); // Draw Zoog's eyes fill(0); ellipse(x-w/3+1,y-h/2,eyeSize,eyeSize*2); ellipse(x+w/3-1,y-h/2,eyeSize,eyeSize*2); // Draw Zoog's legs stroke(0); line(x-w/12,y + h,x-w/4,y + h + 10); line(x+w/12,y + h,x + w/4,y + h + 10); }