/** * Storing Input. * * Move the mouse across the screen to change the position * of the circles. The positions of the mouse are recorded * into an array and played back every frame. Between each * frame, the newest value are added to the end of each array * and the oldest value is deleted. */ int num = 60; float mx[] = new float[num]; float my[] = new float[num]; void setup() { size(200, 200); smooth(); noStroke(); fill(255, 153); } void draw() { background(51); // Reads throught the entire array // and shifts the values to the left for(int i=1; i