topical media & game development
lib-jquery-style-custom-development-bundle-ui-ui.droppable.js / js
/*
* jQuery UI Droppable 1.7.1
*
* Copyright (c) 2009 AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT (MIT-LICENSE.txt)
* and GPL (GPL-LICENSE.txt) licenses.
*
* http://docs.jquery.com/UI/Droppables
*
* Depends:
* ui.core.js
* ui.draggable.js
*/
(function(.widget("ui.droppable", {
_init: function() {
var o = this.options, accept = o.accept;
this.isover = 0; this.isout = 1;
this.options.accept = this.options.accept && .ui.ddmanager.droppables[this.options.scope] = .ui.ddmanager.droppables[this.options.scope].push(this);
(this.options.addClasses && this.element.addClass("ui-droppable"));
},
destroy: function() {
var drop = .isFunction(value) ? value : function(d) {
return d.is(value);
};
} else {
.ui.ddmanager.current;
if(this.options.activeClass) this.element.addClass(this.options.activeClass);
(draggable && this._trigger('activate', event, this.ui(draggable)));
},
_deactivate: function(event) {
var draggable = .ui.ddmanager.current;
if (!draggable || (draggable.currentItem || draggable.element)[0] == this.element[0]) return; // Bail if draggable and droppable are same element
if (this.options.accept.call(this.element[0],(draggable.currentItem || draggable.element))) {
if(this.options.hoverClass) this.element.addClass(this.options.hoverClass);
this._trigger('over', event, this.ui(draggable));
}
},
_out: function(event) {
var draggable = .ui.ddmanager.current;
if (!draggable || (draggable.currentItem || draggable.element)[0] == this.element[0]) return false; // Bail if draggable and droppable are same element
var childrenIntersection = false;
this.element.find(":data(droppable)").not(".ui-draggable-dragging").each(function() {
var inst = .ui.intersect(draggable, .extend(.ui.intersect = function(draggable, droppable, toleranceMode) {
if (!droppable.offset) return false;
var x1 = (draggable.positionAbs || draggable.position.absolute).left, x2 = x1 + draggable.helperProportions.width,
y1 = (draggable.positionAbs || draggable.position.absolute).top, y2 = y1 + draggable.helperProportions.height;
var l = droppable.offset.left, r = l + droppable.proportions.width,
t = droppable.offset.top, b = t + droppable.proportions.height;
switch (toleranceMode) {
case 'fit':
return (l < x1 && x2 < r
&& t < y1 && y2 < b);
break;
case 'intersect':
return (l < x1 + (draggable.helperProportions.width / 2) // Right Half
&& x2 - (draggable.helperProportions.width / 2) < r // Left Half
&& t < y1 + (draggable.helperProportions.height / 2) // Bottom Half
&& y2 - (draggable.helperProportions.height / 2) < b ); // Top Half
break;
case 'pointer':
var draggableLeft = ((draggable.positionAbs || draggable.position.absolute).left + (draggable.clickOffset || draggable.offset.click).left),
draggableTop = ((draggable.positionAbs || draggable.position.absolute).top + (draggable.clickOffset || draggable.offset.click).top),
isOver = .ui.ddmanager = {
current: null,
droppables: { 'default': [] },
prepareOffsets: function(t, event) {
var m = .each(.ui.intersect(draggable, this, this.options.tolerance))
dropped = this._drop.call(this, event);
if (!this.options.disabled && this.visible && this.options.accept.call(this.element[0],(draggable.currentItem || draggable.element))) {
this.isout = 1; this.isover = 0;
this._deactivate.call(this, event);
}
});
return dropped;
},
drag: function(draggable, event) {
//If you have a highly dynamic page, you might try this option. It renders positions every time you move the mouse.
if(draggable.options.refreshPositions) .each(.ui.intersect(draggable, this, this.options.tolerance);
var c = !intersects && this.isover == 1 ? 'isout' : (intersects && this.isover == 0 ? 'isover' : null);
if(!c) return;
var parentInstance;
if (this.options.greedy) {
var parent = this.element.parents(':data(droppable):eq(0)');
if (parent.length) {
parentInstance =
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
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