topical media & game development
lib-unity-book-06-CoconutWin.js / js
/* Script Provided by Will Goldstone as part of Unity Game Development Essentials book assets */
/* Please Do Not Remove this comment - this script is for reference only */
static var targets : int = 0;
private var haveWon : boolean = false;
var win : AudioClip;
var battery : GameObject;
function Update () {
if(targets==3 && haveWon == false){
targets=0;
audio.PlayOneShot(win);
var lastBattery : GameObject = Instantiate(battery, Vector3(transform.position.x, transform.position.y+2, transform.position.z), transform.rotation);
haveWon = true;
}
}
@script RequireComponent(AudioSource)
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.