topical media & game development

talk show tell print

pattern(s) / matrix / model(s) / resource(s)

behavioral patterns

behavioral patterns

communication

deal with algorithms and the assignment of responsibilities between objects

class

object

composition

encapsulating behavior

objectify!

observer

one-to-many dependencies and notification

structure

consequences

implementation


[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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