topical media & game development
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readme
course(s)
preface
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III
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IV
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afterthought(s)
appendix
reference(s)
example(s)
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questions
4.
multimedia platforms
What components does a multimedia platform consist of?
Discuss both hardware and software components.
concepts
Characterize the functionality of current multimedia platforms.
Explain the notions of vertex shader and pixel shader.
Indicate what solutions exist for merging video and 3D graphics.
technology
Characterize the capabilty of current GPUs.
What does HLSL stand for? Give some examples of what it is used for.
What are the components of the DirectX 9 SDK?
Explain how the VMR9 works. Give an example.
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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