topical media & game development
research directions -- media art
In a recent symposium on the preservation of contemporary media art,
a number of institutions presented their projects,
ranging from more technical topics,
such as the
conservation of videotapes
and the
mass storage of digital material
to the conceptual issues in
capturing new media,
the variety of
media formats
and the need to record and maintain
meta data about the artworks and related information.
To get an idea what the phrase media art encompasses,
have a look at the circumscription given in
the WikiPedia:
new media art is a generic term used to describe art related to, or created with,
technology invented or made widely available since the mid-20th Century,
including technology stemming from
telecommunications,
mass media and digital modes of delivery the artworks
Below, the disciplines that belong to this form of art are listed,
together with their entries in the WikiPedia, in an abbreviated form:
(new) media art
- audio art -- no definition available
- computer art -- any art in which computers played a role in production or display of the artwork.
- digital art -- art created on a computer in digital (that is, binary) form.
- electronic art -- entry to game producer,
should be Leonardo.
- generative art -- art or design generated, composed, or constructed through computer software algorithms,
or similar mathematical or mechanical autonomous processes
- hacktivism -- the writing of code, or otherwise manipulating bits, to promote political ideology
- interactive art -- a piece of art that involves the spectator in some way.
- internet art -- art or, more precisely, cultural production which uses the Internet
as its primary medium and, more importantly, its subject.
- performance art -- art where the actions of an individual or a group at
a particular place and in a particular time, constitute the work.
- robotic art -- page does not exist
- software art -- is an intersection of two almost non-overlapping realms: software and art.
- video art -- is a subset of artistic works which relies on "moving pictures" and is
comprised of video and/or audio data.
- video game art -- involves the use of a computer game for the creation of a digital artwork.

By the nature of the WikiPedia, to which every user can contribute entries,
this list nor the defining entries are by any means authorative.
Nevertheless, it does provide an overview and may serve as a starting point for further research.
(C) Æliens
04/09/2009
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