multimedia's promise is terribly generalized,
it simply lets you do anything.
As with any new technology, the early multimedia
productions (in particular CDROM and CD-I)
were not optimal with respect to (aesthetic) quality.
To quote
shovelware -- multimediocrity
... far from making a killing, it looked as if the big boys ...
had killed the industry by glutting the market with
inferior products.
Perhaps the industry in the late eighties did not
have the right business model.
But, then again, what are the chances of multimedia
in our time.
One more quote from
if multimedia is comparable to print then yes,
we'd be crazy to expect it to mature in a mere ten years.
"Learning how to not fool ourselves is, I'm sorry to say, something that we haven't specifically included in any particular course that I know of. We just hope you've caught it by osmosis." Richard Feynmaneliminating complexity
the media equation
We regularly exploit the media equation for enjoyment by the willing suspension of our critical faculties. Theatre is the projection of a story through the window of a stage, and typically the audience gets immersed in the story as if it was real.
These quotes, as well as the following one have been taken from
an online essay on eliminating complexity
which provides an argument against inessential gadgets
and spurious complexity and bells and whistles
in whatever you can think of,
including user interfaces and scientific theories.
Back to the subject,
what does master the technology to a sufficient degree
mean?
Just remember that what you do is a form of engineering.
engineering
"engineering is the art of moulding materials we do not wholly understand ... in such a way that the community at large has no reason to suspect the extent of our ignorance." A. R. Dykes.
The best thing is to empower yourself. But before you can do that, you need to understand what you are doing -- which is a surprisingly novel thing to do.
Now it is tempting to look for a set of guidelines and rules
that give you a key to creativity.
So let me be straight with you:
On the other hand, there are techniques for producing ideas. And some recommend a sequence of steps, such as:
steps
browse, explore;
chew it over;
incubation, let it rest;
illumination (YES);
verification,does it work?
general rules
make your virtual hands dirty.
(C) Æliens 04/09/2009
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