multimedia @ VU
[_] readme register courses minor master project(s) resource(s) (...) _ # @ !

talk show tell print

present / print

multimedia @ vimeo / difference(s)


multimedia @ VU

international student(s) / program(s)

contact


  prof dr A. Eliëns
  eliens@cs.vu.nl
  Vrije Universiteit, FEW/Informatica
  De Boelelaan 1081, 1081 HV Amsterdam
  www.cs.vu.nl/~eliens/multimedia
  

disclaimer

This document originally dates from around 2005, and although most of it is still true in spirit, some actual information may be outdated in fact. The multimedia-related curricula originated from research and education in software engineering. And, as they say, you can take the man out of software engineering, but (apparently) not the software engineering out of the man.

curricula

The are two curricula in which multimedia topics play an important role:

curricula


These curricula differ in their focus on respectively content and technology development.

principles/elements

In summary, our curricula cover:

principles/elements


Dependent on the individual interest and capabilities of the student, these elements may have different weights.

topics/projects

In the broad range of multimedia applications, we focus on:

topics/projects


However, application domains such as video monitoring and digital storytelling have also be touched upon.

courses -- multimedia

The courses that I am responsible for are:

courses -- multimedia


facilities/technology -- multimedia zaal

In the beginning of 2005, a well-equipped multimedia practicum room has been realized, with high performance computers, with double screens and a powerful GPU, as well as a rich collection of software, including:

facilities/technology -- multimedia zaal


The multimedia zaal also has facilities for projection, and a 5-1 surround sound system.

research context

activities 2004-2009


www.cs.vu.nl/~eliens/research


Our mission statement is:

... to study aspects of the deployment and architecture of virtual environments as an interface to (intelligent) multimedia information systems

As a follow up on our intelligent multimedia research, in which we developed a platform for intelligent agents in 3D virtual space, we now primarily focus on the use of interactive video and game technology for immersive serious applications, in particular:

game technology


This research was primarily done in cooperation with students as part of the regular multimedia courses or individual projects. In the past we have investigated intelligent multimedia. Nowadays, our focus changed to high-performance multimedia, and game applications using flex/a3 and game SDKs.

examples/demo(s)

A number of examples of student's work, as well as research related demos, from the past, are available online:

motivation/rationale

www.cs.vu.nl/~eliens/media


The (original) introduction multimedia syllabus, entitled topical media & game development covers all the background material and contains also a rationale of the educational and research activities that fall under my supervision.