move(s0
public function onMouseMove(event:MouseEvent):void {
graphics.clear();
graphics.lineStyle(1, 0, 1);
graphics.moveTo(sprite1.x, sprite1.y);
graphics.lineTo(mouseX, mouseY);
var dx:Number = sprite1.x - mouseX;
var dy:Number = sprite1.y - mouseY;
var dist:Number = Math.sqrt(dx * dx + dy * dy);
textField.text = dist.toString();
}
}
}