/* -*-c++-*- * Delta3D Open Source Game and Simulation Engine * Copyright (C) 2006, Alion Science and Technology, BMH Operation * * This library is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * William E. Johnson II */ #ifndef DELTA_FIRE_FIGHTER_ENTITY_ACTOR_REGISTRY #define DELTA_FIRE_FIGHTER_ENTITY_ACTOR_REGISTRY #include #include class FIRE_FIGHTER_EXPORT EntityActorRegistry : public dtDAL::ActorPluginRegistry { public: static dtCore::RefPtr TYPE_FLY_SEQUENCE; static dtCore::RefPtr TYPE_FIRE_ACTOR; static dtCore::RefPtr TYPE_DDG_ACTOR; static dtCore::RefPtr TYPE_PLAYER_ACTOR; static dtCore::RefPtr TYPE_GAME_LEVEL_ACTOR; static dtCore::RefPtr TYPE_FIRE_HOSE_ACTOR; static dtCore::RefPtr TYPE_FIRE_SUIT_ACTOR; static dtCore::RefPtr TYPE_SCBA_ACTOR; static dtCore::RefPtr TYPE_PRIMARY_HALON_ACTOR; static dtCore::RefPtr TYPE_SECONDARY_HALON_ACTOR; static dtCore::RefPtr TYPE_HATCH_ACTOR; static dtCore::RefPtr TYPE_FUEL_VALVE_ACTOR; static dtCore::RefPtr TYPE_COLLIDABLE_ACTOR; /** * Constructs the engine actor registry. */ EntityActorRegistry(); /** * Registers the actor types representing the core engine objects. */ void RegisterActorTypes(); }; #endif