topical media & game development

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lib-of-vs-apps-examples-soundPlayerFFTExample-src-testApp.h / h



  ifndef _TEST_APP
  define _TEST_APP
  
  include <ofMain.h>
  
  class testApp : public ofBaseApp{
  
          public:
  
                  void setup();
                  void update();
                  void draw();
  
                  void keyPressed  (int key);
                  void keyReleased(int key);
                  void mouseMoved(int x, int y );
                  void mouseDragged(int x, int y, int button);
                  void mousePressed(int x, int y, int button);
                  void mouseReleased(int x, int y, int button);
                  void resized(int w, int h);
  
                  ofSoundPlayer                 beat;
                  ofSoundPlayer                ow;
                  ofSoundPlayer                dog;
                  ofSoundPlayer                rooster;
  
                  float                                 * fftSmoothed;
                  // we will draw a rectangle, bouncing off the wall:
                  float                                 px, py, vx, vy;
  
                  int nBandsToGet;
                  float prevx, prevy;
  };
  
  endif
  
  


(C) Æliens 04/09/2009

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