topical media & game development 
  
 
 
 
 
  
    
    
  
 lib-unity-presentation-Assets-Editor-ChangeTextureImportSettingsUnity3.cs / cs
  
  using UnityEngine;
  using UnityEditor;
  
  // ///////////////////////////////////////////////////////////////////////////////////////////////////
  //
  // Batch Texture import settings modifier.
  //
  // Modifies all selected textures in the project window and applies the requested modification on the 
  // textures. Idea was to have the same choices for multiple files as you would have if you open the 
  // import settings of a single texture. Put this into Assets/Editor and once compiled by Unity you find
  // the new functionality in Custom -> Texture. Enjoy! :-)
  // 
  // Based on the great work of benblo in this thread: 
  // http://forum.unity3d.com/viewtopic.php?t=16079&start=0&postdays=0&postorder=asc&highlight=textureimporter
  // 
  // Developed by Martin Schultz, Decane in August 2009
  // e-mail: ms@decane.net
  //
  // Updated for Unity 3.0 by col000r in August 2010
  // http://col000r.blogspot.com
  //
  // Improved to change Texture type (Image, Bump, GUI, Reflection, Cookie, Lightmap, Advanced, GUI_FULL) in January 2011
  //   GUI_FULL change: wrapMode = clamp, Scale=None
  //   Save a lot of time working with GUI/HUD textures (Converting all textures to GUI in one time)     
  //   Justo Salcedo
  //
  // ///////////////////////////////////////////////////////////////////////////////////////////////////
  public class ChangeTextureImportSettingsUnity3 : ScriptableObject
  {
  
      [MenuItem("Custom/Texture/Change Texture Type/GUI_FULL")]
      static void ChangeTextureType_GuiFull()
      {
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              //Debug.Log("path: " + path);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.textureType = TextureImporterType.GUI;
              textureImporter.npotScale = TextureImporterNPOTScale.None;
              TextureImporterSettings st = new TextureImporterSettings();
              textureImporter.ReadTextureSettings(st);
              st.wrapMode = TextureWrapMode.Clamp;
              textureImporter.SetTextureSettings(st);
              AssetDatabase.ImportAsset(path);
          }
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/Image")]
      static void ChangeTextureType_Image()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.Image);
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/Bump")]
      static void ChangeTextureType_Bump()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.Bump);
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/GUI")]
      static void ChangeTextureType_GUI()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.GUI);
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/Reflection")]
      static void ChangeTextureType_Reflection()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.Reflection);
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/Cookie")]
      static void ChangeTextureType_Cookie()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.Cookie);
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/Lightmap")]
      static void ChangeTextureType_Lightmap()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.Lightmap);
      }
  
      [MenuItem("Custom/Texture/Change Texture Type/Advanced")]
      static void ChangeTextureType_Advanced()
      {
          SelectedChangeTextureTypeSettings(TextureImporterType.Advanced);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/Auto Compressed")]
      static void ChangeTextureFormat_AutoCompressed()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.AutomaticCompressed);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/Auto 16bit")]
      static void ChangeTextureFormat_Auto16Bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.Automatic16bit);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/Auto Truecolor")]
      static void ChangeTextureFormat_AutoTruecolor()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.AutomaticTruecolor);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGB Compressed DXT1")]
      static void ChangeTextureFormat_RGB_DXT1()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.DXT1);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGB Compressed DXT5")]
      static void ChangeTextureFormat_RGB_DXT5()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.DXT5);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGB 16 bit")]
      static void ChangeTextureFormat_RGB_16bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.RGB16);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGB 24 bit")]
      static void ChangeTextureFormat_RGB_24bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.RGB24);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/Alpha 8 bit")]
      static void ChangeTextureFormat_Alpha_8bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.Alpha8);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/ARGB 16 bit")]
      static void ChangeTextureFormat_RGBA_16bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.ARGB16);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGBA 32 bit")]
      static void ChangeTextureFormat_RGBA_32bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.RGBA32);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/ARGB 32 bit")]
      static void ChangeTextureFormat_ARGB_32bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.ARGB32);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGB PVRTC 2bit")]
      static void ChangeTextureFormat_RGB_PVRTC_2bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.PVRTC_RGB2);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGBA PVRTC 2bit")]
      static void ChangeTextureFormat_RGBA_PVRTC_2bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.PVRTC_RGBA2);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGB PVRTC 4bit")]
      static void ChangeTextureFormat_RGB_PVRTC_4bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.PVRTC_RGB4);
      }
  
      [MenuItem("Custom/Texture/Change Texture Format/RGBA PVRTC 4bit")]
      static void ChangeTextureFormat_RGBA_PVRTC_4bit()
      {
          SelectedChangeTextureFormatSettings(TextureImporterFormat.PVRTC_RGBA4);
      }
  
      // ----------------------------------------------------------------------------
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/32")]
      static void ChangeTextureSize_32()
      {
          SelectedChangeMaxTextureSize(32);
      }
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/64")]
      static void ChangeTextureSize_64()
      {
          SelectedChangeMaxTextureSize(64);
      }
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/128")]
      static void ChangeTextureSize_128()
      {
          SelectedChangeMaxTextureSize(128);
      }
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/256")]
      static void ChangeTextureSize_256()
      {
          SelectedChangeMaxTextureSize(256);
      }
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/512")]
      static void ChangeTextureSize_512()
      {
          SelectedChangeMaxTextureSize(512);
      }
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/1024")]
      static void ChangeTextureSize_1024()
      {
          SelectedChangeMaxTextureSize(1024);
      }
  
      [MenuItem("Custom/Texture/Change Texture Size/Change Max Texture Size/2048")]
      static void ChangeTextureSize_2048()
      {
          SelectedChangeMaxTextureSize(2048);
      }
  
      // ----------------------------------------------------------------------------
  
      [MenuItem("Custom/Texture/Change MipMap/Enable MipMap")]
      static void ChangeMipMap_On()
      {
          SelectedChangeMimMap(true);
      }
  
      [MenuItem("Custom/Texture/Change MipMap/Disable MipMap")]
      static void ChangeMipMap_Off()
      {
          SelectedChangeMimMap(false);
      }
  
      // ----------------------------------------------------------------------------
  
      [MenuItem("Custom/Texture/Change Non Power of 2/None")]
      static void ChangeNPOT_None()
      {
          SelectedChangeNonPowerOf2(TextureImporterNPOTScale.None);
      }
  
      [MenuItem("Custom/Texture/Change Non Power of 2/ToNearest")]
      static void ChangeNPOT_ToNearest()
      {
          SelectedChangeNonPowerOf2(TextureImporterNPOTScale.ToNearest);
      }
  
      [MenuItem("Custom/Texture/Change Non Power of 2/ToLarger")]
      static void ChangeNPOT_ToLarger()
      {
          SelectedChangeNonPowerOf2(TextureImporterNPOTScale.ToLarger);
      }
  
      [MenuItem("Custom/Texture/Change Non Power of 2/ToSmaller")]
      static void ChangeNPOT_ToSmaller()
      {
          SelectedChangeNonPowerOf2(TextureImporterNPOTScale.ToSmaller);
      }
  
      // ----------------------------------------------------------------------------
  
      [MenuItem("Custom/Texture/Change Is Readable/Enable")]
      static void ChangeIsReadable_Yes()
      {
          SelectedChangeIsReadable(true);
      }
  
      [MenuItem("Custom/Texture/Change Is Readable/Disable")]
      static void ChangeIsReadable_No()
      {
          SelectedChangeIsReadable(false);
      }
  
      // ----------------------------------------------------------------------------
  
      static void SelectedChangeIsReadable(bool enabled)
      {
  
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.isReadable = enabled;
              AssetDatabase.ImportAsset(path);
          }
      }
  
      static void SelectedChangeNonPowerOf2(TextureImporterNPOTScale npot)
      {
  
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.npotScale = npot;
              AssetDatabase.ImportAsset(path);
          }
      }
  
      static void SelectedChangeMimMap(bool enabled)
      {
  
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.mipmapEnabled = enabled;
              AssetDatabase.ImportAsset(path);
          }
      }
  
      static void SelectedChangeMaxTextureSize(int size)
      {
  
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.maxTextureSize = size;
              AssetDatabase.ImportAsset(path);
          }
      }
  
      static void SelectedChangeTextureFormatSettings(TextureImporterFormat newFormat)
      {
  
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              //Debug.Log("path: " + path);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.textureFormat = newFormat;
              AssetDatabase.ImportAsset(path);
          }
      }
  
      static void SelectedChangeTextureTypeSettings(TextureImporterType newType)
      {
  
          Object[] textures = GetSelectedTextures();
          Selection.objects = new Object[0];
          foreach (Texture2D texture in textures)
          {
              string path = AssetDatabase.GetAssetPath(texture);
              //Debug.Log("path: " + path);
              TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter;
              textureImporter.textureType = newType;
              AssetDatabase.ImportAsset(path);
          }
      }
  
      static Object[] GetSelectedTextures()
      {
          return Selection.GetFiltered(typeof(Texture2D), SelectionMode.DeepAssets);
      }
  }
  
  
  
  
(C) Æliens 
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher. 
In case of other copyright issues, contact the author.