topical media & game development
lib-of-vs-libs-Poco-include-Poco-Util-SystemConfiguration.h / h
//
// SystemConfiguration.h
//
//
//
// Library: Util
// Package: Configuration
// Module: SystemConfiguration
//
// Definition of the SystemConfiguration class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Util_SystemConfiguration_INCLUDED
define Util_SystemConfiguration_INCLUDED
include "Poco/Util/Util.h"
include "Poco/Util/AbstractConfiguration.h"
namespace Poco {
namespace Util {
class Util_API SystemConfiguration: public AbstractConfiguration
This class implements a
Configuration interface to
various system properties and environment variables.
The following properties are supported:
- system.osName: the operating system name
- system.osVersion: the operating system version
- system.osArchitecture: the operating system architecture
- system.nodeName: the node (or host) name
- system.currentDir: the current working directory
- system.homeDir: the user's home directory
- system.tempDir: the system's temporary directory
- system.env.<NAME>: the environment variable with the given <NAME>.
An attempt to set a system variable will result in an
InvalidAccessException being thrown.
Enumerating environment variables is not supported.
An attempt to call keys("system.env") will return an empty range.
{
public:
SystemConfiguration();
Creates the SystemConfiguration.
protected:
bool getRaw(const std::string& key, std::string& value) const;
void setRaw(const std::string& key, const std::string& value);
void enumerate(const std::string& key, Keys& range) const;
~SystemConfiguration();
private:
static bool getEnv(const std::string& name, std::string& value);
static const std::string OSNAME;
static const std::string OSVERSION;
static const std::string OSARCHITECTURE;
static const std::string NODENAME;
static const std::string CURRENTDIR;
static const std::string HOMEDIR;
static const std::string TEMPDIR;
static const std::string ENV;
};
} } // namespace Poco::Util
endif // Util_SystemConfiguration_INCLUDED
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.