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lib-game-delta3d-sdk-examples-testGameActorLibrary-testgameactorlibrary.h / h



  /* -*-c++-*-
  * testGameActorLibrary - testgameactorlibrary (.h & .cpp) - Using 'The MIT License'
  * Copyright (C) 2005-2008, Alion Science and Technology Corporation
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  * copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions:
  *
  * The above copyright notice and this permission notice shall be included in
  * all copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  * THE SOFTWARE.
  * 
  * This software was developed by Alion Science and Technology Corporation under
  * circumstances in which the U. S. Government may have rights in the software.
  *
  * William E. Johnson II
  */
  include <dtDAL/actorpluginregistry.h>
  include <export.h>
  
  class DT_EXAMPLE_EXPORT TestGameActorLibrary : public dtDAL::ActorPluginRegistry
  {
     public:
  
        static dtCore::RefPtr<dtDAL::ActorType> TEST1_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST2_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_GAME_ACTOR_CRASH_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_PLAYER_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_TASK_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_COUNTER_TASK_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_TANK_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_JET_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_CULTURAL_FEATURE_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_SENSOR_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_HELICOPTER_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_ENVIRONMENT_GAME_ACTOR_PROXY_TYPE;
        static dtCore::RefPtr<dtDAL::ActorType> TEST_GAME_PROPERTY_PROXY_TYPE;
  
  
Constructor TestGameActorLibrary();

        void RegisterActorTypes();
  };
  


(C) Æliens 04/09/2009

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