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lib-game-delta3d-sdk-examples-testHUD-TestHUD.h / h



  /* -*-c++-*-
  * testHUD - testHUD(.h & .cpp) - Using 'The MIT License'
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  * copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions:
  *
  * The above copyright notice and this permission notice shall be included in
  * all copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  * THE SOFTWARE.
  */
  ifndef TestHUD_h__
  define TestHUD_h__
  
  //delta3D
  include <dtABC/application.h>
  include <dtCore/refptr.h>
  include <dtCore/camera.h>
  include <dtGUI/hud.h>
  
  class TestHUD : public dtABC::Application
  {
  public:
  
     TestHUD( const std::string& sConfigFilename = "" );
  
  protected:
  
     virtual ~TestHUD();
  
  public:
  
     virtual void Config();
  
     bool OnButtonClicked(const CEGUI::EventArgs&);
  
  private:
  
     void _ConfigScene();
  
     dtCore::RefPtr<dtGUI::HUD>      m_pHUD;
     dtCore::RefPtr<dtCore::Camera>  m_pCamera1;
     dtCore::RefPtr<dtCore::Camera>  m_pCamera2;
  
  };
  
  endif // TestHUD_h__
  


(C) Æliens 04/09/2009

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