topical media & game development
lib-game-delta3d-sdk-examples-testHUD-TestHUD.h / h
/* -*-c++-*-
* testHUD - testHUD(.h & .cpp) - Using 'The MIT License'
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
ifndef TestHUD_h__
define TestHUD_h__
//delta3D
include <dtABC/application.h>
include <dtCore/refptr.h>
include <dtCore/camera.h>
include <dtGUI/hud.h>
class TestHUD : public dtABC::Application
{
public:
TestHUD( const std::string& sConfigFilename = "" );
protected:
virtual ~TestHUD();
public:
virtual void Config();
bool OnButtonClicked(const CEGUI::EventArgs&);
private:
void _ConfigScene();
dtCore::RefPtr<dtGUI::HUD> m_pHUD;
dtCore::RefPtr<dtCore::Camera> m_pCamera1;
dtCore::RefPtr<dtCore::Camera> m_pCamera2;
};
endif // TestHUD_h__
(C) Æliens
04/09/2009
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