topical media & game development
lib-of-vs-libs-Poco-include-Poco-Base64Encoder.h / h
//
// Base64Encoder.h
//
//
//
// Library: Foundation
// Package: Streams
// Module: Base64
//
// Definition of class Base64Encoder.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
ifndef Foundation_Base64Encoder_INCLUDED
define Foundation_Base64Encoder_INCLUDED
include "Poco/Foundation.h"
include "Poco/UnbufferedStreamBuf.h"
include <ostream>
namespace Poco {
class Foundation_API Base64EncoderBuf: public UnbufferedStreamBuf
This streambuf base64-encodes all data written
to it and forwards it to a connected
ostream.
{
public:
Base64EncoderBuf(std::ostream& ostr);
~Base64EncoderBuf();
int close();
Closes the stream buffer.
void setLineLength(int lineLength);
Specify the line length.
After the given number of characters have been written,
a newline character will be written.
Specify 0 for an unlimited line length.
int getLineLength() const;
Returns the currently set line length.
private:
int writeToDevice(char c);
unsigned char _group[3];
int _groupLength;
int _pos;
int _lineLength;
std::ostream& _ostr;
static const unsigned char OUT_ENCODING[64];
friend class Base64DecoderBuf;
Base64EncoderBuf(const Base64EncoderBuf&);
Base64EncoderBuf& operator = (const Base64EncoderBuf&);
};
class Foundation_API Base64EncoderIOS: public virtual std::ios
The base class for Base64Encoder.
This class is needed to ensure the correct initialization
order of the stream buffer and base classes.
{
public:
Base64EncoderIOS(std::ostream& ostr);
~Base64EncoderIOS();
int close();
Base64EncoderBuf* rdbuf();
protected:
Base64EncoderBuf _buf;
private:
Base64EncoderIOS(const Base64EncoderIOS&);
Base64EncoderIOS& operator = (const Base64EncoderIOS&);
};
class Foundation_API Base64Encoder: public Base64EncoderIOS, public std::ostream
This ostream base64-encodes all data
written to it and forwards it to
a connected ostream.
Always call close() when done
writing data, to ensure proper
completion of the encoding operation.
{
public:
Base64Encoder(std::ostream& ostr);
~Base64Encoder();
private:
Base64Encoder(const Base64Encoder&);
Base64Encoder& operator = (const Base64Encoder&);
};
} // namespace Poco
endif // Foundation_Base64Encoder_INCLUDED
(C) Æliens
04/09/2009
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