| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| detectionMode — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| DetectionModes — Final class in package com.fileitup.fisixengine.collisions | |
| Holds constants used to set Collision Detection Modes. | |
| disp — Property in class com.fileitup.fisixengine.graphics.DisplayAttacher | |
| DisplayAttacher — Class in package com.fileitup.fisixengine.graphics | |
| The most basic DisplayAttacher, used to attach a Flash DisplayObject to a single vector. | |
| DisplayAttacher(d, anch:com.fileitup.fisixengine.core:Vector, xOff, yOff) — Constructor in class com.fileitup.fisixengine.graphics.DisplayAttacher | |
| Creates a DisplayAttacher. | |
| DisplayAttacher2 — Class in package com.fileitup.fisixengine.graphics | |
| Attaches a Flash DisplayObject to one vector and sets its rotation to the angle between the first and second vector. | |
| DisplayAttacher2(d, anc:com.fileitup.fisixengine.core:Vector, target:com.fileitup.fisixengine.core:Vector, off, mult) — Constructor in class com.fileitup.fisixengine.graphics.DisplayAttacher2 | |
| Creates a DisplayAttacher2. | |
| DisplayAttacher3 — Class in package com.fileitup.fisixengine.graphics | |
| Anchors the display object to 'anchor' and sets its angle to the angle between anchor2 and anchor3. | |
| DisplayAttacher3(d, anc:com.fileitup.fisixengine.core:Vector, anc2:com.fileitup.fisixengine.core:Vector, anc3:com.fileitup.fisixengine.core:Vector, angOff, mult) — Constructor in class com.fileitup.fisixengine.graphics.DisplayAttacher3 | |
| Creates a DisplayAttacher2. | |
| displayAttachers — Property in class com.fileitup.fisixengine.core.FisixObject | |
| dispose() — Method in class com.fileitup.fisixengine.collisions.CollisionData | |
| inheritDoc | |
| dispose() — Method in class com.fileitup.fisixengine.constraints.AngularConstraint | |
| dispose() — Method in class com.fileitup.fisixengine.constraints.SpringConstraint | |
| dispose() — Method in class com.fileitup.fisixengine.core.CollisionObject | |
| dispose() — Method in interface com.fileitup.fisixengine.core.EngineObject | |
| dispose() — Method in class com.fileitup.fisixengine.core.FisixEngine | |
| dispose() — Method in class com.fileitup.fisixengine.core.FisixObject | |
| dispose() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher | |
| Disposes of the DisplayAttacher. | |
| dispose() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher2 | |
| Disposes of the DisplayAttacher. | |
| dispose() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher3 | |
| Disposes of the DisplayAttacher. | |
| dispose() — Method in class com.fileitup.fisixengine.graphics.WheelAttacher | |
| Disposes of the DisplayAttacher. | |
| dispose() — Method in class com.fileitup.fisixengine.particles.WheelParticle | |
| dispose() — Method in class com.fileitup.fisixengine.primitives.Constraint | |
| dispose() — Method in class com.fileitup.fisixengine.primitives.FisixContainer | |
| Cleans the object so that it may be picked up by the garbage collector. | |
| dispose() — Method in class com.fileitup.fisixengine.primitives.Magnet | |
| Cleans the object so that it may be picked up by the garbage collector. | |
| dispose() — Method in class com.fileitup.fisixengine.primitives.Particle | |
| dispose() — Method in class com.fileitup.fisixengine.primitives.Surface | |
| dispose() — Method in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| dispose() — Method in class com.fileitup.fisixengine.utils.MouseAttacher | |
| Disposes of the MouseAttacher. | |
| distance — Property in class com.fileitup.fisixengine.utils.Line | |
| Also, stores the length in 'lastDistance' This is useful when retrieving the distance of a static line and trying to avoid redundant sqrt() operations | |
| distanceSquaredTo(v:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.core.Vector | |
| Calculates the distance squared between this vector to another | |
| distanceSquaredTo(d:com.fileitup.fisixengine.primitives:Particle) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| Calculates the distance squared to another Particle. | |
| distanceTo(v:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.core.Vector | |
| Calculates the distance between this vector to another | |
| distanceTo(d:com.fileitup.fisixengine.primitives:Particle) — Method in class com.fileitup.fisixengine.primitives.Particle | |
| Calculates the distance to another Particle | |
| divide(n) — Method in class com.fileitup.fisixengine.core.Vector | |
| Divides both the x and y values by the given number. | |
| dot(v:com.fileitup.fisixengine.core:Vector) — Method in class com.fileitup.fisixengine.core.Vector | |
| Dot product. | |
| drag — Property in class com.fileitup.fisixengine.core.FisixObject | |
| A value between 0 - 1 representing the amount of drag to apply on all children of the object. | |
| dynamicObject — Property in class com.fileitup.fisixengine.utils.MouseAttacher | |
| dynamicObjectCollisions — Property in class com.fileitup.fisixengine.core.CollisionObject | |
| DynamicSurface — Class in package com.fileitup.fisixengine.surfaces | |
| Similar to the Surface object, only this one can move. | |
| DynamicSurface(pA:com.fileitup.fisixengine.primitives:Particle, pB:com.fileitup.fisixengine.primitives:Particle, rad) — Constructor in class com.fileitup.fisixengine.surfaces.DynamicSurface | |
| Creates a DynamicSurface object | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |