reference(s) -- literature / utopia / common(s) / article(s) / note(s) / game(s) / etcetera -- [ethic(s)]: creative technology

evolutionary perspective(s)

psychological insight(s)

sociological observation(s)

mathematical model(s) -- reference(s)

political issue(s)

moral(s) matter(s)

(serious) game design(s) -- refeence(s)

miscellaneous issue(s)