
context(s)!? -- pitch / create(s) / serious gaming ... / link(s) 
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..
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@
media
/ scribble
/ utopia
/ design
/ fun
?
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- relation and (potential) transition between play and game(s)?
- issues of interpersonal awareness and co-creativity?
- discrepancy between intrinsic and extrinsic motivation(s)?
- role of gamification and the need for serious gamification?
media /
art
/ gamification(s)
[ETC/X/FRAME]
resource(s)