
session 4: game design workshop -- express (y)our idea(s) ?
*
_
..
--
@
media
/ scribble
/ utopia
/ design
/ fun
?
[
:
/
]
_
speak(s) /
- selection of game theme(s) -- the playground
- visual style -- design & reference(s)
- narrative content -- story line(s)
- case study -- cycle(s)