
project utopia -- cycle(s):[drop/ball]: gamification(s)/civic order(s)
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..
--
@
media
/ scribble
/ utopia
/ design
/ fun
?
[
:
/
]
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why
/ war(s)
/ 2
/ speak(s)
/ edu.eliens.net
/
/ PDF
- environment(s) -- facilitator(s), infrastructure
...
/
- system(s) -- organization(s), incentive(s)
...
/
- rule(s) -- code(s) of law, civic order
...
/
- (moral) value(s) -- utility, behavior(s), ethic(s)
...
/
/
/