background
In my student years I explored the intellectual and aesthetic
arena, including the visual arts, electronic computer music,
and what in retrospect may be regarded as the foundations
of Artificial Intelligence.
At a certain stage, I took up an interest in theoretical
computer science,
which resulted in a Ph.D. degree on the design, semantics
and implementation of a distributed logic programming language,
about which I published a book, [ DLP].
During my employment at the VU, the focus shifted towards
software engineering, and in particular object oriented
programming, which resulted in a text book of which a second edition has
appeared, [ [OO2]]. Gradually, I developed an interest in
hypermedia, multimedia user interfaces and the Web, which took shape
in the DejaVU project. The DejaVU project has resulted in
the hush library, [ [HUSH]], that has been used in the Software
Engineering Practicum,
and extensions of hush such as the simulation library sim, [ [SIM]],
that has been used for BWI courses.
The project also led to
a series of publications concerning the Web,
which appeared on a number of successive Int. WWW Conferences,
[ [Applications]], [ [Music]], [ [Jamming]], [ [Markup]] as well as
other conferences, [ [Animate]], [ [Simulate]].
In that time I also organized
two consecutive workshops for the WWW5 and WWW6 conferences,
entitled, respectively,
Programming the Web
and Logic Programming and the Web.
The DejaVU project attracted many students
of which a selection became research assistents,
studying topics such as hypermedia, simulation and visualization,
and task modeling and groupware.
Recently, I got involved in multimedia retrieval research,
in an exchange with the CWI, which resulted in
an experimental musical feature detector for MIDI as well as an NWO proposal to
extend this approach to virtual worlds and VRML.
Today my interest in logic-based approaches is still strong,
as testified by the software architecture developed for
multimedia feature detection,
and a study group
at the VU focussed
on the application of logic-based programming in software engineering
applications. My current interests encompass, in brief,
knowledge management,
visualization and retrieval in 3D VRML-based virtual worlds.
Lately, I have been working at putting my research efforts,
including papers,
talks,
and software documentation
online.
In addition, my educational material is becoming available in the
form of online lectures.
With the second edition, I have also developed
online version of my book Principles of Object-Oriented
Software Development, that allows for immediate presentation.
See: http://www.cs.vu.nl/~eliens/online
diplomas
- 1979 -- Doctoraal Philosophy (UvA)
- 1979 -- Gerrit Rietveld Academy - painting
- 1985 -- Doctoraal Psychology (UvA)
- 1986 -- Doctoraal Informatica (UvA, cum laude)
- 1991 -- Ph.D. Informatica, prof. dr. J. de Bakker, prof. dr. P. Klint
employment
- 1997-82: project medewerker Institute of Sonology (Univ of Utrecht)
- 1981-82: assistent researcher, Dept of Philosophy, UvA
- 1996-90: assistent researcher, CWI
- 1990-..: universitair docent, FEW/W&Amp;I/IM&SE, VU
- 1998-2000: senior researcher, CWI (part-time, in exchange with VU)
further information
prof dr J.C. van Vliet (VU),
prof dr J. Treur (VU/CWI),
prof dr M.L. Kersten (CWI/UvA),
prof dr P. de Bra (TUE/CWI),
prof dr. J.W. de Bakker (CWI/VU).