#VRML V2.0 utf8 # #
#
# RGB example
DEF CAM1 Viewpoint {
position 0 0 10
description "Camera 1"
}
DEF CAM2 Viewpoint {
position 0 0 12
description "Camera 2"
}
DEF CAM3 Viewpoint {
position 0 0 14
description "Camera 3"
}
NavigationInfo {
type "EXAMINE"
}
PROTO BoxTransform [
exposedField SFRotation rotation 0 0 0 0.0
exposedField SFVec3f translation 0 0 0
exposedField SFColor boxcolor 1.0 1.0 1.0
exposedField SFVec3f size 2.0 2.0 2.0
]
{
Transform {
rotation IS rotation
translation IS translation
children [
Shape {
appearance Appearance {
material Material {
diffuseColor IS boxcolor
}
}
geometry Box {
size IS size
}
}
]
}
}
PROTO CylinderTransform [
exposedField SFRotation rotation 0 0 0 0.0
exposedField SFVec3f translation 0 0 0
field SFColor diffuseColor 1 1 1
field SFFloat radius 0.5
field SFFloat height 2.0
]
{
Transform {
rotation IS rotation
translation IS translation
children [
Shape {
appearance Appearance {
material Material {
diffuseColor IS diffuseColor
}
}
geometry Cylinder {
radius IS radius
height IS height
}
}
]
}
}
PROTO TextTransform [
exposedField SFRotation rotation 0 0 0 0.0
exposedField SFVec3f translation 0 0 0
exposedField MFString text [ "undefined", "text" ]
]
{
Transform {
rotation IS rotation
translation IS translation
scale 0.5 0.5 0
children [
Shape {
appearance Appearance {
material Material {
diffuseColor 1.0 1.0 1.0
}
}
geometry Text {
string IS text
fontStyle FontStyle {
family "SERIF"
style "BOLD"
justify "MIDDLE"
}
}
}
]
}
}
PROTO BoardTransform [
exposedField MFString text [ "Please", "wait", "...." ]
exposedField SFRotation rotation 0 0 0 0.0
exposedField SFVec3f translation 0 0 0
]
{
Transform {
rotation IS rotation
translation IS translation
children [
Billboard {
axisOfRotation 0 1 0
children [
BoxTransform {
boxcolor 0.8 0.8 0.0
translation 0.0 0.0 -0.2
size 4 3 0.1
}
TextTransform {
text IS text
}
]
}
]
}
}
PROTO RGBTransform [
exposedField SFRotation rotation 1 0 0 0.3
exposedField SFVec3f translation 0.0 0.0 0.0
exposedField SFVec3f boxposition 0.0 0.0 0.0 ## box
exposedField SFColor boxcolor 1.0 1.0 1.0
eventOut SFBool isActive
eventOut SFBool isOver
eventOut SFVec3f hitPoint_changed
exposedField SFFloat height 4.0
]
{
Transform {
rotation IS rotation
translation IS translation
children [
Group {
children [
DEF TOUCH TouchSensor {
isActive IS isActive
isOver IS isOver
hitPoint_changed IS hitPoint_changed
}
CylinderTransform {
height IS height
radius 0.1
rotation 0 0 1 1.57
}
] }
DEF BOX BoxTransform {
size 0.5 0.5 0.5
translation IS boxposition
boxcolor IS boxcolor
}
]
}
}
Transform {
rotation 0 0 0 0.0
translation 0.0 0.0 0.0
children [
DEF cylR RGBTransform {
translation 2 1.0 0
}
DEF cylG RGBTransform {
translation 2 0.0 0
}
DEF cylB RGBTransform {
translation 2 -1.0 0
}
DEF cube BoxTransform {
rotation 1 1 1 0.5
translation 3.0 3.0 0.0
size 1.5 1.5 1.5
}
DEF board BoardTransform {
translation -4.0 2.0 -2.0
}
]
}
#
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