4
- technology matrix -- from technology to style
- case study -- visualization perspectives
slide: Section 7.4: Architectural patterns and styles
In section 4, we discussed how
to decide which architectural style to adopt,
based on technological constraints on the one hand
and application requirements on the
other hand.
As an illustration, we discuss the alternatives that
may arise when realizing an extension to a distributed
visualization architecture.
5
- from Unix to Windows -- AT&T U/Win, Cygnus GNU-win32
- from Windows to Unix -- Wind/U, Mainwin
slide: Section 7.5: Cross-platform development
Finally, in section 5 we discussed some of the solutions
that are available for platform-independent and
cross-platform development.
[]
readme
course
preface
1
2
3
4
5
6
7
8
9
10
11
12
appendix
lectures
resources
eliens@cs.vu.nl

draft version 0.1 (15/7/2001)