scenario(s) -- game development


  • theme(s) & storyline(s) -- setting the context
  • style & visual(s) -- creating the appeal
  • asset development -- to embody the game
  • interaction & experience design -- to promote involvement

[root][][vision](-/*/-/=/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...