ideo design(s) -- experience(s)

... / design(s) / change(s) / experience(s) / _ / .

  • design is about delivering a satisfying experience
  • design thinking is about creating a multipolar experience in which everybody has the opportunity to participate in the conversation ...
comfort / style / community

. / change by design / cult(s) / attitude(s) / future(s) / cycle(s) / ..

[root][][vision](-/*)[image]//[x]show[<|%|>]map[fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...

* / (b w) [r g b] (s g) / [-]