ideo design(s) -- journey / adherence

_ .. / design(s) / change(s) / experience(s) / _ / .

twinkle(s) / difference(s)

  1. time-based design -- each journey will be different
  2. designing with time means thinking of people as living, growing, thinking organisms,
  3. ... who can help write their own stories!

. / change by design / barrier(s) / cycle(s) / ..

[root][][vision](-/*/-/-/-)[image]//[x]show[<|%|>]map[-/-][fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...



* / (b w) [r g b] (s g) / [-]