scenario(s) -- new media

... / # / social / process / change(s) / design(s) / space(s) / _ .

  • creative industry -- in new entrepeneurial activities
  • product design -- in healthcare and entertainment
  • communication -- regonial/global media campaign
  • entertainment -- new concepts in private and public settings
  • game development -- serious games in education and corporate training

[root][][vision](-/*)[image]//[x]show[<|%|>]map[fx][<|~|>][video][+/-][game][?][create][<|$|>][iv]bk[#][media][a/r/t]@/tv/&[tube]_/../...

* / (b w) [r g b] (s g) / [-]