
frog design(s) -- strategies & school(s)
_ .. / design(s) / change(s) / future(s) / game(s) / machine(s) / _ / .
- classic designer(s) -- individual artistic statement(s)
- artistic designer(s) -- product(s) with visual appeal
- corporate designer(s) -- in anomynous department(s)
- creative, strategic designer(s) -- fluent in
- convergent technologies
- social and ecological needs
- business