topical media & game development
ideo design(s)
-- experience(s)
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design(s)
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change(s)
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experience(s)
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design is about delivering a satisfying experience
design thinking is about creating a multipolar experience in which everybody has the opportunity to participate in the conversation ...
comfort / style / community
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change by design
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cult(s)
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attitude(s)
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future(s)
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cycle(s)
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