@

multimedia @ VU

talk show tell print

PDF

www.cs.vu.nl/~eliens/cv


curriculum vitae

A. Eliens


background

who-am-i? / short / eliens.net / history

In my student years I explored the intellectual and aesthetic arena, including the visual arts, electronic computer music, and what in retrospect may be regarded as the foundations of Artificial Intelligence, that is philosophy, logic, psychology and computer science. At a certain stage, I took up an interest in theoretical computer science, which resulted in a Ph.D. degree on the design, semantics and implementation of a distributed logic programming language, about which I published a book,  [Eliens (1992)]. During my employment at the VU, the focus shifted towards software engineering, and in particular object oriented programming, which resulted in a text book of which a second edition has appeared,  [Eliens (2000)]. Gradually, I developed an interest in hypermedia, multimedia user interfaces and the Web, which took shape in the DejaVU project. The DejaVU project has resulted in the hush library,  [HUSH], that has been used in the Software Engineering Practicum, and extensions of hush such as the simulation library sim,  [SIM], that has been used for BWI courses. The project also led to a series of publications concerning the Web, which appeared on a number of successive Int. WWW Conferences,  [Ossenbruggen & Eliens (1994)][Eliens et al. (1997)], as well as other conferences,  [Eliens et al. (1999)][Eliens et al. (1996)]. In that time I also organized two consecutive workshops for the WWW5 and WWW6 conferences, entitled, respectively, Programming the Web and Logic Programming and the Web. The DejaVU project attracted many students of which a selection became research assistents, studying topics such as hypermedia, simulation and visualization, and task modeling and groupware. In 1998, I got involved in multimedia retrieval research, in an exchange with the CWI, which resulted in an experimental musical feature detector for MIDI as well as an NWO proposal for the RIF project to extend this approach to virtual worlds and VRML. My interests at that time may be summarized as, in brief, knowledge management, visualization and retrieval in 3D VRML-based virtual worlds.

Over the years my interest in logic-based approaches has never disappeared, as testified by the software architecture developed for multimedia feature detection, and a study group at the VU focussing on the application of logic-based programming in software engineering applications, which was active until august 2000 when my Ph. D. students finished their theses.

Around november 1999, the first Java-based implementation of DLP became available. At that time, I had a post-doc working at the WASP project for about half a year. The WASP project focussed on web agents, but since the actual work on the project started so late, we decided to merge the WASP and RIF projects, that is to work on agents in virtual environments. When the project at CWI stopped, due to changes in personell, we (almost immediately) extended DLP with VRML, using the Java External Authoring Interface for VRML. This change in directions resulted in a number of publications, among which  [Huang et al. (2002)], which describes the application of the DLP+VRML platform to multi-user 3D communities and games. All in all, my interest in visualisation and 3D, has led to four consecutive publications at the international Web3D Symposium.

In retrospect, the research may be characterized as research in intelligent multimedia, in particular the combination of DLP and X3D/VRML may be regarded as an innovative step in this field. Our focus of attention now is to improve this platform and to include XML-based standards for the description of worlds, behaviours and also contents, to arrive (in the end) at an XML-based platform for rich media, driven by agent technology. Actually, my interest in XML is not surprising, since we developed probably the first SGML-based web browser (with hush applets) already in 1995.

At the end of the previous millenium, I made an effort to put all research work online, including papers, talks, and software documentation. In addition, my educational material is becoming available in the form of online lectures. With the second edition, I have also developed an online version of my book Principles of Object-Oriented Software Development, that allows for immediate presentation. As a pet project, I extended this format to include 3D presentations, which I liked to have for my multimedia courses. A paper, entitled what is the secret of the slides? is in preparation. This presentation feature is, for example, also available in my introduction multimedia, a book that I am writing for the introductory multimedia course.

At the end of 2003, the Intelligent Multimedia Group has produced numerous papers in the field of intelligent agents and virtual reality (for example three publications in the Interactive Virtual Agents conference in Irsee, Germany), and the research has also resulted in a state of the art platform for intelligent multimedia, which is now relatively stable. In addition, our educational activities now only concern (technical) multimedia. Nevertheless, although OO is no longer in the focus of my interest, I was pleased to receive translations of my OO book both in russian and chinese.

In may 2006 uur mission statement still is:

... to study aspects of the deployment and architecture of virtual environments as an interface to (intelligent) multimedia information systems

As a follow up on our intelligent multimedia research, in which we developed a platform for intelligent agents in 3D virtual space, we now focus on the use of game technology for immersive serious applications, in particular:

This research is, at the moment of writing, the end of may 2006, still in its inceptive and explorative phase, and primarily done in cooperation with students as part of the regular multimedia courses or individual projects.

In 2006 and 2007 I was involved in a number of projects, cooperating with partners outside of the Faculty of Sciences. As I wrote in report 2006

Time never stands still. After observing that times flies like an arrow in my report 2005, there have been many developments. First of all, I am happy to observe that most of the planned publications have been realized, and that apart from the uncertainty about multimedia @ VU, which led to a number of discussions with the management, the future does not look so bad.

The overall direction of research as outlined in research plan 2006 which is oriented towards the application of game technology in various application domains seems to be fruitful, not in the least due to interest of parties within the VU, albeit outside of FEW:

The climate game project is done in cooperation with the Climate Centre to prepare a submission for the Academische Jaarprijs. The Second Life project is done in cooperation with among others Frans Feldberg from FEWEB, and has resulted in a provisional funding of 10.000 euro from the CvB to further explore this initiative in the context of the planned Media Institute. The 1st of march, the opening of VU @ Scond Life was reported on the (national) RTL news television broadcast, and (locally) in Amsterdam covered by AT5 and CampusTV.. Several newspapers, among which Telegraaf and Parool, also reported on this.

Currently, we are developing a demo of Clima Futura, to acquire sponsors needed to take the game in production. Finally, september 2007 I completed the manuscript of topical media & game development, that started as a syllabus for the introduction multimedia course, but has grown into a personal statement expressing my views on a wide variety topics related to multimedia and game development.

what led me to multimedia? / overview 2009

diplomas

  • 1979 -- Doctoraal Philosophy (UvA)
  • 1979 -- Gerrit Rietveld Academy - painting
  • 1985 -- Doctoraal Psychology (UvA)
  • 1986 -- Doctoraal Informatica (UvA, cum laude)
  • 1991 -- Ph.D. Informatica, prof. dr. J. de Bakker, prof. dr. P. Klint

employment

  • 1979-82: project medewerker Institute of Sonology (Univ of Utrecht)
  • 1981-82: assistent researcher, Dept of Philosophy, UvA
  • 1996-90: assistent researcher, CWI
  • 1990-..: universitair docent, FEW/Informatica/IM&SE, VU
  • 1998-2000: senior researcher, CWI (part-time, in exchange with VU)
  • dec 2008 - juli 2011 -- (part-time) professor creative technology / new media (UTwente/EWI)

organisations

  • Professional member of ACM/SIGWEB
  • Professional member of IEEE
  • Professional member of Web3D Consortium
  • member of ANMA -- Amsterdam New Media Association

research

research 06 / research 07

projects

workshops (organized)

program committees

Over the years, I have initiated new research that may, in retrospect, be characterized as research in intelligent multimedia. My group consisted of Ph.D. students, a post-doc and a scientific programmer, as well as (occasionally) students.

From 1994-2001, our research efforts have focussed on developing models and software architectures for multimedia and hypermedia applications. For describing the research we make a distinction between three (related) sub-projects, respectively structured hypermedia, interactive visualisation, and intelligent multimedia.

structured hypermedia


principal researcher: J. van Ossenbruggen
promotion: 10/4/2001
thesis: Structured hypermedia -- a matter of style
supervision: dr. A. Eliëns, prof. dr. J.C. van Vliet
collaboration(s): dr. L .Hardman and dr L. Rutledge (CWI)
status: finished

project description

The project started with the construction of a software framework for developing web-based hypermedia applications, the hush library. A number of prototype multimedia applications were built, exploring the extension of web-based hypertext with for example music and video. In cooperation with members of the CWI Multimedia Group, work was done on developing models for hypermedia applications. This cooperation resulted in the formalization of the Amsterdam Hypermedia Model, an extension of the Dexter Hypertext Reference Model.

selected publications

HUSH
A. Eliëns,, Hush -- a C++ API for Tcl/Tk,, The X Resource, Issue 14, April 1995, pp. 111-155
Time
J. van Ossenbruggen en A. Eliëns,, Music in Time-based Hypermedia,, Proc. European Conference on Hypermedia Technology 1994, pp. 224-227
Music
J.R. van Ossenbruggen and A. Eliëns, Bringing music to the Web, Proc. of the Fourth International World Wide Web Conference -- The Web Revolution, December 1995. World Wide Web Journal, O'Reilly and Associates, Inc., pp. 309-314
Animate
Anton Eliëns, Jacco van Ossenbruggen, and Bastiaan Schönhage, Animating the Web --- An SGML-based Approach, In: The Internet in 3D --- Information, Images and Interaction Academic Press, 1997 pp. 75-96
Jamming
Anton Eliëns, Martijn van Welie, Jacco van Ossenbruggen, and Bastiaan Schönhage, Jamming (on) the Web, Proceedings of the 6th International World Wide Web Conference --- Everone, Everything Connected, O'Reilly and Associates, Inc., April 1997, pp. 419--426
Style
Jacco van Ossenbruggen, Lynda Hardman, Lloyd Rutledge, and Anton Eliëns, Style Sheet Support for Hypermedia Documents, Hypertext'97 --- The Eighth ACM Conference on Hypertext ACM Press, 1997, pp 2 16-217
Markup
J. van Ossenbruggen, A. Eliëns, L. Rutledge and L. Hardman, Requirements for Multimedia Markup and Style Sheets on the World Wide Web, Proceedings of the Seventh International World Wide Web Conference (WWW7), in Computer Networks and ISDN Systems, volume 30,Elsevier Science B.V., April 1998, pp 694-696

interactive visualisation


project funding: USF SINS
principal researcher: S.P.C. Schönhage
promotion: 8/5/2001
thesis: Diva: Architectural Perspectives on Information Visualization
supervision: dr. A. Eliëns, prof. dr. J.C. van Vliet
collaboration(s): ASZ Research and Development
status: finished

project description

The theme of the subproject concerned the use of animations and visualisation to display business process simulation results in a hypermedia context. During the project the focus shifted towards visualisation, in particular business visualisation. Also, explorations were done to investigate interactive visualisation in 3D. In Schönhage's thesis several case studies can be found illustrating the use of visualisation to support business processes and in particular decision making processes.

selected publications

Simulate
A. Eliëns, F. Niessink, S.P.C. Schönhage, J.R. Vosse, P. Nash, Support for BPR -- simulation, hypermedia and the Web, Proceedings Euromedia'96, Euromedia, London 1996
DIVA
B. Schönhage, A. Eliëns, Multi-user visualization: a CORBA/Web-based approach, Int. Conf. on Digital Convergence: the future of the Internet and WWW, British Computer Society, Bradford, UK, 20-23 april 1998, 9 pgs
Users
B. Schönhage, P.P. Bakker, A. Eliëns, So many users, so many perspectives, IFIP 12.2 Working Conference on Designing Effective abd Uasable Multimedia Systems, Fraunhofer Institute. Stuttgart Germany, Sept. 8-10, 1998, Kluwer Academic, pp. 159-172
VRML
B. Schönhage and A. Eliëns, Dynamic and Mobile VRML Gadgets, In Proc. VRML99, 23 - 26 February 1999, Paderborn, Germany
Gadgets
S.P.C. Schönhage, A. van Ballegooij, A. Eliëns, 3D Gadgets for Business Process Visualization: a case study, VRML/Web 3D - 2000, Monterey CA, Febr 2000
BizViz
Bastiaan Schönhage and Anton Eliëns, Management through Vision: a case study towards requirements of BizViz, International Conference on Information Visualization 2000 (IV 2000) London, England 19-21 July, 2000

intelligent multimedia


principal researchers: dr. A.Eliëns, dr. Z. Huang
programmer: drs. C. Visser
funding: NWO WASP (612-60-003), NWO RIF (612-61-607)
cooperation(s): drs. A. van Ballegooij (CWI), dr. L. Rutledge (CWI), prof. dr. P. de Bra (TUE/CWI), dr. Z. Ruttkay (CWI)
status: ongoing

project description

We are developing a high-level platform for 3D virtual environments based on agent-technology, using the languages DLP, Java, and VRML. This work is done in the context of the NWO WASP and RIF projects. Our goal is to study aspects of the deployment and architecture of virtual environments as an interface to multimedia information systems. As demonstrators we have developed a distributed soccer-game prototype with intelligent autonomous avatar-embodied agents as players.

research directions

The intelligent multimedia research theme may be regarded as continuing the subprojects described before. In addition it combines research wrt. intelligent agents and virtual worlds, as defined for respectively the WASP and RIF projects. Currently, our efforts are directed towards realizing the technology needed for developing intelligent multimedia applications. This technology is intended to be used, among others, for student projects. In particular, we aim for developing demonstrators in the area of persuasive technology, and thus explore design methods and patterns for the realization of emotionally charged virtual worlds. This work is being done in cooperation with dr. C. Dormann and dr. Z. Ruttkay from CWI.

selected publications

DLPart
A. Eliëns, Distributed Logic Programming for Artificial Intelligence, AI Communications Vol. 4 No. 1, 1991, pp. 11-21
Taxonomy
Zhisheng Huang, Anton Eliëns, Alex van Ballegooij, Paul De Bra, A Taxonomy of Web Agents, IEEE Proceedings of the First International Workshop on Web Agent Systems and Applications (WASA '2000), 2000.
VirtualContext
Lloyd Rutledge, Alex van Ballegooij and Anton Eliëns, Virtual Context - relating paintings to their subject, Culture Track of WWW9 in Amsterdam, The Netherlands, Tuesday, May 16th, 2000
Language
Cees Visser, Anton Eliëns, A High-Level Symbolic Language for Distributed Web Programming, Internet Computing 2000, June 26-29, Las Vegas
NBQ
A. van Ballegooij and A. Eliëns, Navigation by Query in Virtual Worlds, Web3D 2001 Conference, Paderborn, Germany, 19-22 Feb 2001
Architecture
Zhisheng Huang, Anton Eliëns, and Paul De Bra, An Architecture for Web Agents, Proceedings of the Conference EUROMEDIA 2001, 2001.
Avatars
Zhisheng Huang, Anton Eliëns, and Cees Visser, Programmability of Intelligent Agent Avatars, Proceedings of the Agent'01 Workshop on Embodied Agents, June 2001, Montreal, Canada
Community
Zhisheng Huang, Anton Eliëns, and Cees Visser, 3D Agent-based Virtual Communities, Proc. Web3D 2002 Conference, Tempe Arizona

Additional research

digital dossier(s)


principal researcher(s): dr. A.Eliëns
students: Y. Wang, C. van Riel
additional research: dr. J.F. Hoorn, H. van Vugt
cooperation(s): T. Scholte, Y. Hummelen (ICN), G. Weijers (Montevideo)
status: ongoing

project description

The digital dossier(s) resulted from the Multimedia Casus, in cooperation with the Instituut Collectie Nederland and the Institute for Time-based Arts. Digital dossier(s) are explored as a means to capture the information connected to (a collection of) artworks in an immersive way, as an alternative to topical (flat) websites or information systems, by means of a suitable metaphor, such as a virtual musuem, an artist atelier, or a concept map in 3D space. In the project, we explored the use of agent technology as well as technology that is usually applied for the development of games or 3D infotainment.

selected publications

AWC
Hoorn J., Eliëns A., Huang Z., van Vugt H.C., Konijn E.A., Visser C.T., Agents with character: Evaluation of empathic agents in digital dossiers, Emphatic Agents, AAMAS 2004 New York 19 July - 23 July, 2004
ECA
Anton Eliëns and Zhisheng Huang and Johan F. Hoorn and Cees T. Visser, ECA Perspectives - Requirements, Applications, Technology, In: Zsofia Ruttkay and Elisabeth Andr{\'e} and W. Lewis Johnson and Catherine Pelachaud (eds), Evaluating Embodied Conversational Agents, Dagstuhl Seminar Proceedings (04121), 2006
Navigate
Eliëns A., van Riel C., Wang Y., Navigating media-rich information spaces using concept graphs -- the abramovic dossier , In Proc. InSciT 2006, V.P. Guerrero-Bota ed. Open Institute of Knowledge, Merida, Spain, pp. 186-190
Present
Wang Y., Eliëns A., van Riel C., Content-oriented presentation and personalized interface of cultural heritage in digital dossiers, In Proc. InSciT 2006, V.P. Guerrero-Bota ed. Open Institute of Knowledge, Merida, Spain, pp. 125-129
Guide
van Riel C., Eliëns A., Wang Y., Exploration and guidance in media-rich information spaces: the implementation and realization of guided tours in digital dossiers, In Proc. InSciT 2006, V.P. Guerrero-Bota ed. Open Institute of Knowledge, Merida, Spain, pp. 143-147
ConceptMaps
van Riel C., Wang Y. & Eliëns A. , Concept map as visual interface in 3D Digital Dossiers: implementation and realization of nthe Music Dossier, In Proc. CMC2006, A,J, Canas and J.D. Novak eds., University of Costa Rica, pp. 104-111
WebDossier
Eliëns A., Wang Y. van Riel C. and Scholte T. (2007), 3D Dossier -- a new way of presenting cultural heritage on the Web, Web3D Symposium, 15-18 april, Perugia, Italy
IPEFIC
Van Vugt, H. C., Konijn, E. A., Hoorn, J. F., Keur, I., & Eliëns, A.,, Realism is not all! User Engagement with Task-Related Interface Characters, Interacting with Computers, 2006

game technology for immersive (serious) applications


principal researcher(s): dr. A.Eliëns
students: S.V. Bhikharie
cooperation(s): Z. Obrenovic (CWI), D. Vyas (VU)
status: ongoing

project description

Many applications, such as virtual reality theatre, or games in an educations context, require an approach that uses immersion as a way to involve the user in a more compelling way. To achieve such a high level of user involvement, we explore the use of state-of-the-art game technology for developing such applications. Related research issues encompass, the use of operating system level multimedia technology (such as DirectX), the architure and extensibility of commercial game engines (such as the Half Life 2 Source SDK), and the use of communcation facilities to allow multimodal interaction (such as the AMICO toolkit).

selected publications

VULife
Eliëns A., S.V. Bhikharie , game @ VU -- developing a masterclass for high-school students using the Half-life 2 SDK , In Proc. GAME'ON-NA 2006, P. McDowell ed., Eurosis-ETI, pp. 49-53, Sept 19-21, Monterey, USA
Odyssee
Eliëns A. , Odyssee -- explorations in mixed reality theatre, In Proc. GAME'ON-NA 2006, P. McDowell ed., Eurosis-ETI, pp. 62-64, Sept 19-21, Monterey, USA Eliëns A. & Chang T., Let's be serious -- ICT is not a (simple) game, FUBUTEC 07, Eurosis, Delft, April 2007
SL
Eliëns A. Feldberg F., Konijn E., Compter E., VU @ Second Life -- creating a (virtual) community of learners, In Proc. EUROMEDIA 2007, L. Rothkrantz and Ch. van der Mast (eds), Eurosis, pp. 45-52 (best paper award nomination)
PanoramaWeb
Yin S. & Eliëns A., PANORAMA: A Rich VRML Application Platform For Online Gaming , Workshop Web 3D Games, Web3D Symposium 07, Perugia Italy, April 15-18
Shaders
Bouterse M.C. and Eliëns A., Simulating Infinite Curved Spaces using Vortex Shaders, accepted for GAME-ON 07, Nov 20-22, Bologna
Climate
Eliëns A., van de Watering M., Huurdeman H., Bhikharie S.V., Lemmers H., Vellinga P. , Clima Futura @ VU -- communicating (unconvenient) science, accepted for GAME-ON 07, Nov 20-22, Bologna
Mashups
Eliëns A. Feldberg F., Konijn E., Compter E., Mashups in Second Life @ VU, accepted for GAME-ON 07, Nov 20-22, Bologna
Aesthetics
Eliëns A. and Vyas D., Panorama -- explorations in the aesthetics of social awareness, accepted for GAME-ON 07, Nov 20-22, Bologna

education

onderwijs 07


I have spent a great deal of work to set up a curriculum multimedia for the Informatiekunde specialisation Multimedia and Culture. Since most students of that specialisation will have a more applied interest, it seemed worthwhile to develop a masters multimedia for computer science as well. Currently, end of may 2006, it is investigated what efforts are needed to develop the master specialisation Multimedia into a master CS curriculum Multimedia and Game Development.

academic courses

www.cs.vu.nl/~eliens/edu


As a complement to the institutional quality assessment, I maintain a collection of student responses giving evaluation feedback to my courses.

student projects

www.cs.vu.nl/~eliens/project


  • internal projects in DejaVU Framework
  • stages in OO development, CORBA
  • stages in Web applications
  • projects in (intelligent) multimedia
  • game development projects

In total I supervised well over 80 students, including a number foreign students.

promovendi

  • 10/4/2001: J.R. van Ossenbruggen -- Processing Structured Hypermedia -- A Matter of Style
  • 17/4/2001: M. van Welie -- Task-based User Interface Design
  • 8/5/2001: S.P.C. Schönhage -- DIVA: Architectural Perspectives on Information Visualisation

extra-academic courses

  • CMG/ASZ Course Web Applications (1998-99)
  • CMG/ASZ Course Object-Oriented Software Engineering (1998-99)
  • SIKS AIO Course: Multimedia, May 1998
  • masterclass game development

administration

Over the years I took an active part in administrative affairs, including the role of chairman of the faculty educational board, and the writing of the Zelfstudie Informatica 2001.
  • 1991-92: accreditation report Artificial Intelligence
  • 1992-95: Stuurgroep BWI
  • 1996-97: Chair Facultaire Onderwijscommissie
  • 1998: Advisor Facultaire Web Commissie
  • 1998-99: Advisor Web en Onderwijs
  • 1998-99: Administrator IM&SE Colloquium
  • 1998-2000: Advisor TwinSite-2000
  • 1996-2001: Apparatuurcie W&I
  • 1998-2001: Opleidingscie Informatica
  • 2001-2002: Zelfstudie informatica 2001, coordinatie bezoek VisitatieCie 18, 19 maart 2002
  • 2002-3007: member OLC-IN
  • 2007-...: chair OLC-IK/IMM

collected presentations

  • Comparative semantics of a backtrackable rendez-vous, INRIA, Paris France, 24 June 1991
  • DLP A language for distributed logic programming, Benelog 91, Universiteit Namen, Belgie, 2 september 1991
  • Comparative semantics of a backtrackable rendez-vous, CSN 91, Utrecht, 1991
  • Responsibilities in OOP, Seminar COOP 92 -- Computing and Object Oriented Programming, Universiteit van Amsterdam -- Science Data Systems, Sun Microsystems Nederland, 15 jan. 1992
  • Asynchronous rendez-vous in distributed logic programming (met E. de Vink) REX Summerschool - Semantics: Foundations and Applications, De Wipselberg (Apeldoorn), 1-4 juni 1992
  • Meta-programming in DLP, ECOOP -- Workshop on Reflection and meta-architectures, Jaarbeurs centrum Utrecht, 30 juni 1992
  • Distributed Logic Programming for Artificial Intelligence, First Compulog-network workshop on programming languages in computational logic Univerista di Pisa, Italy, 6-7 april 1992
  • An object oriented approach to distributed problem solving, RSG.1 Workshop on distributed object oriented computing, Valcartier, Canada, 12-15 mei 1992 (invited)
  • An object oriented approach to distributed problem solving, ES92 -- 12'th Annual Conference on Expert Systems of the British Computer Society Churchill College, UK, 15-17 december 1992
  • Deja-Vu: A distributed hypermedia framework Multimedia -- Culture, Technology, Interpretation, Trinity College, Dublin, 25-26 maart, 1993
  • DejaVu -- Hypermedia in Cyberspace World Wide Video Festival - deconstructing visual formats, World Wide Video Center, The Hague, 14 april 1994
  • Integrating WWW and Applications (met M. v. Doorn), Int. Workshop on WWW Design Issues '94, CWI, Amsterdam, ERCIM World Wide Web Working Group (W4G), Amsterdam, Nov 29- Dec. 1
  • Music in Time-based Hypermedia (met J.R. van Ossenbruggen), European Conference on Hypermedia Technology 1994 (ECHT'94), The Association for Computing Machinery, Edinburgh, United Kingdom, 18-23 september 1994
  • Information management, SGML and active documents (met M. van Doorn), Int. Workshop on WWW Authoring and integration tools, Inria, Rocquencourt, Parijs / Frankrijk, febr. 8-10, 1995
  • Integrating applications and the World-Wide Web (met M. van Doorn), Third Int. World-Wide Web Conference, Univ. Darmstadt, Duitsland,
  • DejaVU -- a component-based approach to hypermedia, SIKS - geavanceerde informatiesystemen, TUE, Eindhoven, 6 juni 1995
  • Bringing Music to the Web (met J. van Ossenbruggen), Fourth Int. World-Wide Web Conference, MIT, Boston, USA, 11-14 dec
  • Beyond object-orientation?, SIKS Themadag, Leiden Universiteit, najaar 1996
  • Jamming (on) the Web, The 6th International World Wide Web Conference,Stanford University Santa Clara, USA, 9 april 1997
  • Web Agent Support Program, Workshop: Logic Programming and the Web - 6th Int WWW Conference,Stanford University,Santa Clara, USA, 7 april 1997
  • Hypermedia support for software engineering, Workshop: Hypertext functionaility and the WWW, at the 7th WWW Conference, Brisbane University, Brisbane, Australie, 14 april 1998
  • Web Agent Support Program, NWO/DISH Symposium, Vrije Universiteit, Amsterdam, 4 juni 1998
  • If Java is the Answer, Object+ Exchange Meeting, Object+ Soestduinen 14 oct 1998
  • If research is the question, TTT Database Research Group, CWI, Amsterdam, 8 oct 1998
  • Challenges in OO IPA Fall Days, 9 November 1999
  • Patterns in Software Architecture, HKU, april 2000
  • Gaming is a Waste of Time, Brain Storm, march 2007
  • addiction in/to Second Life Utrechte Studenten Vereniging, may 2007
  • elements of a chinese language game, at PICNIC 07 september 2007

collected publications

unjobs.org / uni-trier.de


books

DLP
A. Eliëns, DLP - A language for distributed logic programming, Wiley (1992)
OO
A. Eliëns, Principles of Object-Oriented Software Development, Addison-Wesley (1995) ISBN 0-201-62444-3, 513 pgs
Guide
A. Eliëns, Instructor's Guide to accompany Principles of Object-Oriented Software Development, Addison-Wesley (1995) ISBN 0-201-42772-9, 436 pgs
Animate2
Anton Eliëns, Jacco van Ossenbruggen, and Bastiaan Schönhage, Animating the Web --- An SGML-based Approach , In: The Internet in 3D --- Information, Images and Interaction Academic Press, 1997 pp. 75-96
OO2
A. Eliëns,, Principles of Object-Oriented Software Development (2nd edn),, Addison-Wesley (2000) ISBN 0-201-62444-3, 513 pgs
OO2-russian
A. Eliëns,, Principles of Object-Oriented Software Development (2nd edn, russian translation),, Williams Publishing, Ukraine (2002) ISBN 5-8459-0233, 495 pgs
OO2-chinese
A. Eliëns,, Principles of Object-Oriented Software Development (2nd edn, chinese translation),, China Machine Press (2003) ISBN 7-111-11188-5, 357 pgs
STEP-book
Huang, Z., Eliëns, A., and Visser, C., STEP: a Scripting Language for Embodied Agents, in: Helmut Prendinger and Mitsuru Ishizuka (eds.), Life-like Characters, Tools, Affective Functions and Applications, Springer-Verlag, 2003.
Constraints-book
Ruttkay Z., Huang Z. and Eliëns A., The Conductor: Gestures for Embodied Agents with Logic Programming, in: Recent Advances in Constraints, K.R. Apt, F. Fages, F. Rossi, P. Szeredi and J. Vancza (eds.) LNAI 3010, Springer 2004
ECA-book
Eliëns A., Huang Z., Hoorn J.F. and Visser C.T., ECA Perspectives - Requirements, Applications, Technology, In: Z. Ruttkay, E. Andre, W.L. Johnson and C. Pelachaud (eds), Evaluating Embodied Conversational Agents, Dagstuhl Seminar Proceedings (04121)

refereed journals

Art
A. Eliëns, Computational Art, Leonardo, 1988
Eliens91
A. Eliëns, Distributed Logic Programming for Artificial Intelligence, AI Communications Vol. 4 No. 1, 1991, pp. 11-21
HUSH
A. Eliëns,, Hush -- a C++ API for Tcl/Tk, , The X Resource, Issue 14, April 1995, pp. 111-155
IPEFIC
Van Vugt, H. C., Konijn, E. A., Hoorn, J. F., Keur, I., & Eliëns, A.,, Realism is not all! User Engagement with Task-Related Interface Characters, accepted for Interacting with Computers, 2006

refereed conference proceedings

Eliens89
A. Eliëns, Extending Prolog to a Parallel Object Oriented Language, Proc. IFIP W.G. 10.3 Working Conference on Decentralized Systems (1989) Lyon
Eliens91c
A. Eliëns, Comparative semantics of a backtrackable rendez-vous, Proceedings CSN'91, SION Utrecht 1991, pp. 182-196
Eliens92c
A. Eliëns, An object oriented approach to distributed problem solving, in: Research and Development in Expert Systems IX, Proc. ES92, M. Bramer and R. Milne (eds), Cambridge University Press (1992), pp. 285-300
OssEl94
J. van Ossenbruggen en A. Eliëns,, Music in Time-based Hypermedia,, Proc. European Conference on Hypermedia Technology 1994, pp. 224-227
Applications
M. van Doorn en A. Eliëns, Integrating WWW and Applications,, Third Int. World Wide Web Conf. -- Technology, Tools and Applications, April 10-14, 1995, Darmstadt
Music
J.R. van Ossenbruggen and A. Eliëns, Bringing music to the Web, Proc. of the Fourth International World Wide Web Conference -- The Web Revolution, December 1995. World Wide Web Journal, O'Reilly and Associates, Inc., pp. 309-314
Animate
A. Eliëns, J.R. van Ossenbruggen, S.P.C. Schönhage,, Animating the Web -- an SGML-based approach, Proc. Int. Conf. on 3D and Multimedia on the Internet, WWW and Network, Bradford, 17-18 April 1996, British Computer Society
SGMLWEB
J.R. van Ossenbruggen, A. Eliëns and S.P.C. Sch\"onhage, Web applications and SGML, Proc EP'96, Special Issue Electronic Publishing Wiley, 1996, Proc EP'96, A. Brown, A Bruggemann-Klein, A. Feng (eds.), Electronic Publishing, Vol. 8 Issues 2,3, Wiley 1995, pp. 51-62
Simulate
A. Eliëns, F. Niessink, S.P.C. Schönhage, J.R. van Ossenbruggen, P. Nash, Support for BPR -- simulation, hypermedia and the Web, Proceedings Euromedia'96, Euromedia, London 1996
Jamming
Anton Eliëns, Martijn van Welie, Jacco van Ossenbruggen, and Bastiaan Schönhage, Jamming (on) the Web, Proceedings of the 6th International World Wide Web Conference --- Everone, Everything Connected, O'Reilly and Associates, Inc., April 1997, pp. 419--426
Style
Jacco van Ossenbruggen, Lynda Hardman, Lloyd Rutledge, and Anton Eli\"ens, Style Sheet Support for Hypermedia Documents, Hypertext'97 --- The Eighth ACM Conference on Hypertext ACM Press, 1997, pp 216-217
Markup
J. van Ossenbruggen, A. Eliëns, L. Rutledge and L. Hardman, Requirements for Multimedia Markup and Style Sheets on the World Wide Web, Proceedings of the Seventh International World Wide Web Conference (WWW7), in Computer Networks and ISDN Systems, volume 30,Elsevier Science B.V., April 1998, pp 694-696
DIVA
B. Schönhage, A. Eliëns, Multi-user visualization: a CORBA/Web-based approach, Int. Conf. on Digital Convergence: the future of the Internet and WWW, British Computer Society, Bradford, UK, 20-23 april 1998, 9 pgs
Euterpe
M. van Welie, G.C. van der Veer, and A. Eliëns, Euterpe - Tool support for analyzing cooperative environments, Proceedings of the Ninth European Conference on Cognitive Ergonomics , August 24-26, 1998, University of Limerick, Ireland, pp. 25-30
Users
B. Schönhage, P.P. Bakker, A. Eliëns, So many users, so many perspectives, IFIP 12.2 Working Conference on Designing Effective abd Uasable Multimedia Systems, Fraunhofer Institute. Stuttgart Germany, Sept. 8-10, 1998, Kluwer Academic, pp. 159-172
VRML
B. Schönhage and A. Eliëns, Dynamic and Mobile VRML Gadgets, In Proc. VRML99, 23 - 26 February 1999, Paderborn, Germany
Gadgets
S.P.C. Schönhage, A. van Ballegooij, A. Eliëns, 3D Gadgets for Business Process Visualization: a case study, VRML/Web 3D - 2000, Monterey CA, Febr 2000
IC2000
Cees Visser, Anton Eliëns, A High-Level Symbolic Language for Distributed Web Programming, Internet Computing 2000, June 26-29, Las Vegas
BizViz
Bastiaan Schönhage and Anton Eliëns, Management through Vision: a case study towards requirements of BizViz, International Conference on Information Visualization 2000 (IV 2000) London, England 19-21 July, 2000
NBQ
A. van Ballegooij and A. Eliëns, Navigation by Query in Virtual Worlds, Proc. Web3D 2001 Conference, Paderborn, Germany, 19-22 Feb 2001, S, Pencer (ed.) ACM Press, pp. 77-83
Architecture
Zhisheng Huang, Anton Eliëns, and Paul De Bra, An Architecture for Web Agents, Proc. of EUROMEDIA 2001, 2001.
Community
Zhisheng Huang, Anton Eliëns, and Cees Visser, 3D Agent-based Virtual Communities, Proc. Web3D 2002 Conference, Tempe Arizona, M. Beitler (ed.) ACM Press, pp. 137-144
Active
Petitpierre C. and Eliëns A., Active objects provide robust event-driven applications, Proc. Int. Conf. on Software Engineering and Practice SERP 02, H.R. Arabnia and Y. Mun (eds.), Las Vegas, June 24-27, 2002, pp. 253-259.
STEPIMP
Zhisheng Huang, Anton Eliëns, and Cees Visser, Implementation of a scripting language for VRML/X3D-based embodied agents, Proc. Web3D 2003 Symposium, Saint Malo France, S. Spencer (ed.) ACM Press, pp. 91-100
MEDIA
Anton Eliëns, Claire Dormann, Zhisheng Huang, and Cees Visser, A framework for mixed media -- emotive dialogs, rich media and virtual environments, Proc. TIDSE03, 1st Int. Conf. on Technologies for Interactive Digital Storytelling and Entertainment, Göobel S. Braun N.,n Spierling U., Dechau J. and Diener H. (eds>), Fraunhofer IRB Verlag, Darmstadt Germany, March 24-26, 2003
XSTEP
Zhisheng Huang, Anton Eliëns, and Cees Visser, XSTEP: A Markup Language for Embodied Agents, Proc. CASA03, The 16th Int. Conf. on Computer Animation and Social Agents
Conductor
Ruttkay Z., Huang Z. and Eliëns A. (2003), The Conductor: Gestures for Embodied Agents with Logic Programming, Joint Annual ERCIM/CoLogNet Workshop on Constraint and Logic Programming, Budapest, Hungary, 30 June - 2 July, 2003
Reach
Huang, Z., Eliëns, A., and Visser, C. (2003d), "Is it within my reach?" -- an agents perspective , Proc. Intelligent Virtual Agents 2003, Irsee, September 15-17, 2003, J.G. Carbonell and J.Siekmann (eds.), LNAI 2792, Springer, pp. 150-158
Interactive
Hildebrand M., Eliëns A., Huang Z. and Visser C. (2003), Interactive Agents Learning their Environment, Proc. Intelligent Virtual Agents 2003, Irsee, September 15-17, 2003 J.G. Carbonell and J.Siekmann (eds.), LNAI 2792, Springer, pp. 13-17
ReusableGestures
Ruttkay M., Huang Z. and Eliëns A. (2003), Reusable gestures for interactive web agents, Proc. Intelligent Virtual Agents 2003, Irsee, September 15-17, 2003 J.G. Carbonell and J.Siekmann (eds.), LNAI 2792, Springer, pp. 80-87
Navigate
Eliëns A., van Riel C., Wang Y., Navigating media-rich information spaces using concept graphs -- the abramovic dossier , In Proc. InSciT 2006, V.P. Guerrero-Bota ed. Open Institute of Knowledge, Merida, Spain, pp. 186-190
Present
Wang Y., Eliëns A., van Riel C., Content-oriented presentation and personalized interface of cultural heritage in digital dossiers, In Proc. InSciT 2006, V.P. Guerrero-Bota ed. Open Institute of Knowledge, Merida, Spain, pp. 125-129
Guide
van Riel C., Eliëns A., Wang Y., Exploration and guidance in media-rich information spaces: the implementation and realization of guided tours in digital dossiers, In Proc. InSciT 2006, V.P. Guerrero-Bota ed. Open Institute of Knowledge, Merida, Spain, pp. 143-147
ConceptMaps
van Riel C., Wang Y. & Eliëns A. , Concept map as visual interface in 3D Digital Dossiers: implementation and realization of nthe Music Dossier, In Proc. CMC2006, A,J, Canas and J.D. Novak eds., University of Costa Rica, pp. 104-111
VULife
Eliëns A., S.V. Bhikharie , game @ VU -- developing a masterclass for high-school students using the Half-life 2 SDK , In Proc. GAME'ON-NA 2006, P. McDowell ed., Eurosis-ETI, pp. 49-53, Sept 19-21, Monterey, USA
Odyssee
Eliëns A. , Odyssee -- explorations in mixed reality theatre, In Proc. GAME'ON-NA 2006, P. McDowell ed., Eurosis-ETI, pp. 62-64, Sept 19-21, Monterey, USA
WebDossier
Eliëns A., Wang Y. van Riel C. and Scholte T. (2007), 3D Dossier -- a new way of presenting cultural heritage on the Web, accepted for Web3D Symposium, 15-18 april, Perugia, Italy
Panorama
Vyas D. van de Watering M., Eliëns A. and van der Veer G. (2007), Engineering Social Awareness in Work Environments , HCI Int. 2007
Social
Vyas D. van de Watering M., Eliëns A. and van der Veer G. (2007b), Being Social @ Work: Designing for Playfully Mediated Social Awareness in Work, HOIT 2007
Serious
Eliëns A. & Chang T., Let's be serious -- ICT is not a (simple) game, FUBUTEC 07, Eurosis, Delft, April 2007
Decision
Eliëns A. & Wang Y., Expert advice and regret for serial recommenders, In Proc. EUROMEDIA 2007, L. Rothkrantz and Ch. van der Mast (eds), Eurosis, pp. 111-118 (best paper award nomination)
SL
Eliëns A. Feldberg F., Konijn E., Compter E., VU @ Second Life -- creating a (virtual) community of learners, In Proc. EUROMEDIA 2007, L. Rothkrantz and Ch. van der Mast (eds), Eurosis, pp. 45-52 (best paper award nomination)
Pragmatist
Vyas D., Eliëns A. Heylen D., Nijholt A. (2007), Experiencing-in-the-World: Using Pragmatist Philosophy to Design for Aesthetic Experience, accepted for: DUX 2007
Shaders
Bouterse M.C. and Eliëns A., Simulating Infinite Curved Spaces using Vortex Shaders, accepted for GAME-ON 07, Nov 20-22, Bologna
Climate
Eliëns A., van de Watering M., Huurdeman H., Bhikharie S.V., Lemmers H., Vellinga P. , Clima Futura @ VU -- communicating (unconvenient) science, accepted for GAME-ON 07, Nov 20-22, Bologna
Mashups
Eliëns A. Feldberg F., Konijn E., Compter E., Mashups in Second Life @ VU, accepted for GAME-ON 07, Nov 20-22, Bologna
Aesthetics
Eliëns A. and Vyas D., Panorama -- explorations in the aesthetics of social awareness, accepted for GAME-ON 07, Nov 20-22, Bologna

workshop papers

EV91
A. Eliëns and E.P. de Vink, Asynchronous rendez-vous in the presence of backtracking, ISLP'91 Workshop on Asynchronous Communication, november 1991, San Diego
Eliens92b
A. Eliëns, Meta-programming in DLP, ECOOP Workshop on meta-programming and reflective architectures
Eliens92d
A. Eliëns, Distributed Logic Programming for Artificial Intelligence (abstract), Proc. Logic Programming in AI, Imperial College, Dept. of Computing, London
Eliens92e
A. Eliëns, Distributed Logic Programming for Artificial Intelligence (abstract), Proc. First Compulog-network workshop on programming languages in computational logic, Univerista di Pisa, A. Brogi, P. Mancarella and F. Turini (eds.), Pisa Italy
ElVink92
A. Eliëns and E.P. de Vink, Asynchronous rendez-vous in distributed logic programming, Proc. REX Semantics -- Foundations and Applications (1992)
DoornEl94
M. van Doorn en A. Eliëns,, Integrating WWW and Applications,, ERCIM W4G, Int. Workshop on WWW Design Issues '94, Amsterdam, Nov 29- Dec. 1
DoornEl95a
M. van Doorn en A. Eliëns, Information management, SGML and active documents, ERCIM W4G,, Int. Workshop on WWW Design Issues '95, Paris Feb. 8-10
VisserEl95
C. Visser en A. Eliëns,, A Language System Architecture for the Interoperability of Distributed Multi-Paradigm Objects,, European Research Seminar on Advances in Distributed Systems, L'Alpe d'Huez, April 3-7, 1995
Chatting
M. van Welie and A. Eliëns, Chatting on the Web, Proc. ERCIM W4G Workshop on CSCW and the Web, 7-9 febr 1996 GMD St Augustin, Germany, 1996
WASP
Anton Eliëns, Paul de Bra, Jan Treur, Francis Brazier, Hans van Vliet, Web Agent Support Program, Proceedings Workshop: Logic Programming and the Web - 6th Int WWW Conference, www.cs.vu.nl/~eliens/WWW6 - 7 april 1997
Flexible
Bastiaan Schönhage and Anton Eliëns, A Flexible Architecture for User-adaptable Visualization, Proceedings of the Workshop on New Paradigms in Information Visualization and Manipulation,4. Las Vegas, November 1997
SE
A. Eliëns, Hypermedia support for software engineering, Workshop: Hypertext functionaility and the WWW, at the 7th WWW Conference, Brisbane, Brisbane University, Brisbane, Australie, 14 april 1998
XML
J. van Ossenbruggen, A. Eliëns, and L. Rutledge, The Role of XML in Open Hypermedia Systems, Proceedings of the 4th Workshop on Open Hypermedia Systems,Technical Report CS-98-01 of Aalborg University, Denmark
Ontology
M. van Welie, G.C. van der Veer, A. Eliëns , An Ontology for Task World Models , 5th International Eurographics Workshop on Design Specification and Verification of Interactive Systems DSV-IS98, 3-5 june 1998, Abingdon, UK, Springer-Verlag, pp. 57-70
Styles
S.P.C. Schönhage, A. Eliëns, From Distributed Object Features to Architectural Styles, Engineering Distributed Objects (EDO '99), ICSE 99 Workshop, Los Angeles, May 17-18, 1999
Usability-I
M. van Welie, G.C. van der Veer, and A. Eliëns, Usability Properties in Dialog Models, In: 6th International Eurographics Workshop on Usability Properties in Dialog Models Design Specification and Verification of Interactive Systems DSV-IS99 ,pp. 238-253, 2-4 June 1999, Braga, Portugal.
Usability-II
M. van Welie, G.C. van der Veer, and A. Eliëns, Breaking down Usability, In: Proceedings of Interact 99 ,pp. 613-620, 30th August - 3rd September 1999, Edinburgh, Scotland.
NOSA
S.P.C. Schönhage, A. Eliëns, Four Ways to Architect your Distributed Objects, NOSA '99, Proceedings of the Second Nordic Workshop on Software Architecture, Edited by Jan Bosch
Derivatives
M. van der Meij, D. Schouten, A. Eliëns, Design Patterns in Derivatives Software, ICT Architecture in the BeNeLux 1999, November 18-19, 1999, Amsterdam, The Netherlands
Taxonomy
Zhisheng Huang, Anton Eliëns, Alex van Ballegooij, Paul De Bra, A Taxonomy of Web Agents, IEEE Proceedings of the First International Workshop on Web Agent Systems and Applications (WASA '2000), 2000.
ConceptSpace
Bastiaan Schönhage and Anton Eliëns, Information Exchange in a Distributed Visualization Architecture: the Shared Concept Space, International Symposium on Distributed Objects and Applications (DOA'00) Antwerp, Belgium 21-23 September 2000
GuiPatterns
M. van Welie, G.C. van der Veer, A. Eliëns, Patterns as Tools for User Interface Design, International Workshop on Tools for Working with Guidelines, pp. 313-324, 7-8 October 2000, Biarritz, France
AvatarsRIF
Alex van Ballegooij and Anton Eliëns, Avatars in RIF, FASE2FASE 2000 Symposium, Delft, the Netherlands
VirtualContext
Lloyd Rutledge, Alex van Ballegooij and Anton Eliëns, Virtual Context - relating paintings to their subject, Culture Track of WWW9 in Amsterdam, The Netherlands, Tuesday, May 16th, 2000
Avatars
Zhisheng Huang, Anton Eliëns, and Cees Visser, Programmability of Intelligent Agent Avatars, Proc. of the Agent'01 Workshop on Embodied Agents, June 2001, Montreal, Canada
Avatars-abstract
Zhisheng Huang, Anton Eliëns, and Cees Visser, Programmability of Intelligent Agent Avatars (extended abstract), In: Proceedings of the BNAIC2001, pp. 397-398
Platform
Anton Eliëns, Zhisheng Huang, and Cees Visser, A platform for Embodied Conversational Agents based on Distributed Logic Programming, AAMAS Workshop -- Embodied conversational agents - let's specify and evaluate them!, Bologna 16 juli 2002
STEP
Zhisheng Huang, Anton Eliëns, and Cees Visser, STEP -- a scripting language for Embodied Agents, PRICAI-02 Workshop -- Lifelike Animated Agents: Tools, Affective Functions, and Applications, Tokyo 19 august 2002
AWC
Hoorn J., Eliëns A., Huang Z., van Vugt H.C., Konijn E.A., Visser C.T., Agents with character: Evaluation of empathic agents in digital dossiers, Emphatic Agents, AAMAS 2004 New York 19 July - 23 July, 2004
STEP-face
Zhisheng Huang, Anton Eliëns, and Cees Visser, Facial Animation in STEP, AAMAS 2004 New York 19 July - 23 July, 2004
Recommend
Eliëns A. & Wang Y., Rate, Recommend, Regret -- an Expert-based Approach to the Personalization of Guided Tours, PATCH'07 workshop, UM 2007, June, Greece
PanoramaWeb
Yin S. & Eliëns A., PANORAMA: A Rich VRML Application Platform For Online Gaming , Workshop Web 3D Games, Web3D Symposium 07, Perugia Italy, April 15-18

miscellaneous

Eliens91b
A. Eliëns, DLP - A language for Distributed Logic Programming, Ph. D. thesis, University of Amsterdam (1991)
Eliens91c
A. Eliëns, Distributed Logic Programming as a tool for the specification and implementation of Object Oriented System, Report VU IR-260, October 1991, 15 pgs.
ElVink92a
A. Eliëns and E.P. de Vink, Asynchronous rendez-vous in distributed logic programming, VU IR-291, juni 1992, 26 pgs
ElVink92b
A. Eliëns and E.P. de Vink, Asynchronous rendez-vous in distributed logic programming, VU IR-304, september 1992, 30 pgs
EV92
A. Eliëns and C. Visser, Active C++, active classes and communication by rendez-vous, Technical Report Vrije Universiteit IR-299
Eliens94c
A. Eliëns,, Hush -- a C++ API for Tcl/Tk,, IR-366, Vrije Universiteit (1994)
SIM
D. Bolier en A. Eliëns,, Sim -- a C++ simulation library,, IR-367, Vrije Universiteit (1994)
Chatting2
Martijn van Welie, Anton Eliëns, Chatting on the Web, ERCIM News nr 25 1996, pagina 11
Vitanyi
A. Eliëns, Abstraction and Complexity, Liber Amicorum Paul Vitányi, Nov 1996
MMC
G.C. van der Veer, M.C Puerta Melguizo, A. Eliëns, C. Chisalita, J. Smit, University Brief, Interactions, ACM Press, pp.45-50

popular press

OT1
A. Eliëns, Object-georienteerd en logisch programmeren in DLP (1), OT Magazine, Kluwer Bedrijfswetenschappen 1/94 1994, pp. 13,17
OT2
A. Eliëns, Object-georienteerd en logisch programmeren in DLP (2), OT Magazine, Kluwer Bedrijfswetenschappen 2/94 1994, pp. 13,14
OT3
A. Eliëns, Interview met Bertrand Meyer over Eiffel, OT Magazine, Kluwer Bedrijfswetenschappen 8/94 1994
OT4
A. Eliëns, Libraries and environments, OT Magazine, Kluwer Bedrijfswetenschappen 9-10 1995, pp. 16-19, 41
Agents
A. Eliëns, Agents -- technologie of metafoor?, Informatie, jaargang 40, april 1998, pp. 14-17
Java
A. Eliëns, Java -- een kwestie van vraag en aanbod, Informatie, februari 1999, pp. 6-8


(C) Æliens 2014